dao-game / react-multiplayer / files / package.json
Branch react-multiplayer · default branch · all branches
package.json
| 2022-03-29 | ecef404 | Starting work on React multiplayer implementation. | Pavel Safronov |
| 2022-03-23 | 417dc26 | Initial port of local game to React. | Pavel Safronov |
| 2022-03-22 | db09721 | Added browser check for online games, which aren't working in Edge and Safari due to a bug in PeerJs: https://github.com/peers/peerjs/issues/899 | Pavel Safronov |
| 2022-03-22 | e46456c | Using polyfill for animations and a few other changes, so Safari is now supported. | Pavel Safronov |
| 2022-03-11 | cda3e92 | Starting experimenting with multiplayer. | Pavel Safronov |
| 2022-03-04 | 3a5743d | More pasta. | Pavel Safronov |
| 2022-03-04 | 095d363 | Forgot to install typescript. | Pavel Safronov |
| 2022-03-04 | 5fd7147 | Fix typo. | Pavel Safronov |
| 2022-03-04 | fc22272 | Some esbuild-related changes: - reorganized files/dirs, we now have a public dir and the created bundle goes there - using ts-node for running tools, so the tools can be written in TS - added launch.json configuration that starts the server, then navigates to it with a debug browser - TS debugging seems to work without issues with this setup | Pavel Safronov |
| 2022-03-04 | 711f34c | Using esbuild to create JS bundle, converted game to TS (probably not entirely, but it's a start). | Pavel Safronov |