fuzzyworld

godot-shooter / files / utils / Popup.gd

Popup.gd

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1extends Control
2
3export var message: String = ""
4
5# Called when the node enters the scene tree for the first time.
6func _ready() -> void:
7 $PopupDialog/Label.text = message
8 $PopupDialog.popup()
9
10func _on_Button_pressed() -> void:
11 queue_free()