godot-shooter / asteroids / files / effects / Damage.tscn
Branch asteroids · default branch · all branches
Damage.tscn
| 1 | [gd_scene load_steps=6 format=2] |
| 2 | |
| 3 | [ext_resource path="res://themes/DamageTheme.tres" type="Theme" id=1] |
| 4 | [ext_resource path="res://effects/Damage.gd" type="Script" id=2] |
| 5 | |
| 6 | [sub_resource type="Animation" id=1] |
| 7 | length = 0.001 |
| 8 | tracks/0/type = "value" |
| 9 | tracks/0/path = NodePath(".:modulate") |
| 10 | tracks/0/interp = 1 |
| 11 | tracks/0/loop_wrap = true |
| 12 | tracks/0/imported = false |
| 13 | tracks/0/enabled = true |
| 14 | tracks/0/keys = { |
| 15 | "times": PoolRealArray( 0 ), |
| 16 | "transitions": PoolRealArray( 1 ), |
| 17 | "update": 0, |
| 18 | "values": [ Color( 1, 1, 1, 0 ) ] |
| 19 | } |
| 20 | tracks/1/type = "value" |
| 21 | tracks/1/path = NodePath(".:scale") |
| 22 | tracks/1/interp = 1 |
| 23 | tracks/1/loop_wrap = true |
| 24 | tracks/1/imported = false |
| 25 | tracks/1/enabled = true |
| 26 | tracks/1/keys = { |
| 27 | "times": PoolRealArray( 0 ), |
| 28 | "transitions": PoolRealArray( 1 ), |
| 29 | "update": 0, |
| 30 | "values": [ Vector2( 0.1, 0.1 ) ] |
| 31 | } |
| 32 | tracks/2/type = "value" |
| 33 | tracks/2/path = NodePath(".:position") |
| 34 | tracks/2/interp = 1 |
| 35 | tracks/2/loop_wrap = true |
| 36 | tracks/2/imported = false |
| 37 | tracks/2/enabled = true |
| 38 | tracks/2/keys = { |
| 39 | "times": PoolRealArray( 0 ), |
| 40 | "transitions": PoolRealArray( 1 ), |
| 41 | "update": 0, |
| 42 | "values": [ Vector2( 0, 100 ) ] |
| 43 | } |
| 44 | |
| 45 | [sub_resource type="Animation" id=2] |
| 46 | resource_name = "fade_in" |
| 47 | length = 0.25 |
| 48 | tracks/0/type = "value" |
| 49 | tracks/0/path = NodePath(".:modulate") |
| 50 | tracks/0/interp = 1 |
| 51 | tracks/0/loop_wrap = true |
| 52 | tracks/0/imported = false |
| 53 | tracks/0/enabled = true |
| 54 | tracks/0/keys = { |
| 55 | "times": PoolRealArray( 0, 0.2 ), |
| 56 | "transitions": PoolRealArray( 1, 1 ), |
| 57 | "update": 0, |
| 58 | "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] |
| 59 | } |
| 60 | tracks/1/type = "value" |
| 61 | tracks/1/path = NodePath(".:scale") |
| 62 | tracks/1/interp = 1 |
| 63 | tracks/1/loop_wrap = true |
| 64 | tracks/1/imported = false |
| 65 | tracks/1/enabled = true |
| 66 | tracks/1/keys = { |
| 67 | "times": PoolRealArray( 0, 0.2 ), |
| 68 | "transitions": PoolRealArray( 1, 1 ), |
| 69 | "update": 0, |
| 70 | "values": [ Vector2( 0.1, 0.1 ), Vector2( 1, 1 ) ] |
| 71 | } |
| 72 | tracks/2/type = "value" |
| 73 | tracks/2/path = NodePath(".:position") |
| 74 | tracks/2/interp = 1 |
| 75 | tracks/2/loop_wrap = true |
| 76 | tracks/2/imported = false |
| 77 | tracks/2/enabled = false |
| 78 | tracks/2/keys = { |
| 79 | "times": PoolRealArray( 0, 0.2 ), |
| 80 | "transitions": PoolRealArray( 1, 1 ), |
| 81 | "update": 0, |
| 82 | "values": [ Vector2( 0, 100 ), Vector2( 0, 0 ) ] |
| 83 | } |
| 84 | |
| 85 | [sub_resource type="Animation" id=3] |
| 86 | resource_name = "fade_out" |
| 87 | length = 2.0 |
| 88 | tracks/0/type = "value" |
| 89 | tracks/0/path = NodePath(".:modulate") |
| 90 | tracks/0/interp = 1 |
| 91 | tracks/0/loop_wrap = true |
| 92 | tracks/0/imported = false |
| 93 | tracks/0/enabled = true |
| 94 | tracks/0/keys = { |
| 95 | "times": PoolRealArray( 0, 2 ), |
| 96 | "transitions": PoolRealArray( 1, 1 ), |
| 97 | "update": 0, |
| 98 | "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] |
| 99 | } |
| 100 | tracks/1/type = "value" |
| 101 | tracks/1/path = NodePath(".:scale") |
| 102 | tracks/1/interp = 1 |
| 103 | tracks/1/loop_wrap = true |
| 104 | tracks/1/imported = false |
| 105 | tracks/1/enabled = true |
| 106 | tracks/1/keys = { |
| 107 | "times": PoolRealArray( 0, 2 ), |
| 108 | "transitions": PoolRealArray( 1, 1 ), |
| 109 | "update": 0, |
| 110 | "values": [ Vector2( 1, 1 ), Vector2( 0.1, 0.1 ) ] |
| 111 | } |
| 112 | tracks/2/type = "method" |
| 113 | tracks/2/path = NodePath(".") |
| 114 | tracks/2/interp = 1 |
| 115 | tracks/2/loop_wrap = true |
| 116 | tracks/2/imported = false |
| 117 | tracks/2/enabled = true |
| 118 | tracks/2/keys = { |
| 119 | "times": PoolRealArray( 2 ), |
| 120 | "transitions": PoolRealArray( 1 ), |
| 121 | "values": [ { |
| 122 | "args": [ ], |
| 123 | "method": "queue_free" |
| 124 | } ] |
| 125 | } |
| 126 | |
| 127 | [node name="Damage" type="Node2D"] |
| 128 | modulate = Color( 1, 1, 1, 0 ) |
| 129 | position = Vector2( 0, 100 ) |
| 130 | scale = Vector2( 0.1, 0.1 ) |
| 131 | z_index = 20 |
| 132 | script = ExtResource( 2 ) |
| 133 | |
| 134 | [node name="DamageLabel" type="Label" parent="."] |
| 135 | margin_left = -20.0 |
| 136 | margin_top = -19.0 |
| 137 | margin_right = 20.0 |
| 138 | margin_bottom = 18.0 |
| 139 | theme = ExtResource( 1 ) |
| 140 | text = "5" |
| 141 | align = 1 |
| 142 | valign = 1 |
| 143 | |
| 144 | [node name="AnimationPlayer" type="AnimationPlayer" parent="."] |
| 145 | anims/RESET = SubResource( 1 ) |
| 146 | anims/fade_in = SubResource( 2 ) |
| 147 | anims/fade_out = SubResource( 3 ) |