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godot-shooter / asteroids / files / effects / Trails.tscn

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Trails.tscn

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1[gd_scene load_steps=3 format=2]
2
3[ext_resource path="res://effects/Trails.gd" type="Script" id=1]
4
5[sub_resource type="Curve" id=1]
6_data = [ Vector2( 0, 0.220721 ), 0.0, -0.0409159, 0, 0, Vector2( 0.781651, 0.243243 ), 0.0, 0.0, 0, 0, Vector2( 1, 1 ), 0.0, 0.0, 0, 0 ]
7
8[node name="Node2D" type="Node2D"]
9script = ExtResource( 1 )
10
11[node name="CanvasLayer" type="CanvasLayer" parent="."]
12layer = -50
13follow_viewport_enable = true
14
15[node name="Trails" type="Line2D" parent="CanvasLayer"]
16modulate = Color( 1, 1, 1, 0.670588 )
17rotation = -0.000165944
18points = PoolVector2Array( 0, 0, 10, 10, 20, 20 )
19width_curve = SubResource( 1 )
20default_color = Color( 0.4, 0.501961, 1, 1 )
21joint_mode = 2
22end_cap_mode = 2
23antialiased = true