godot-shooter / asteroids / files / utils / Utils.gd
Branch asteroids · default branch · all branches
Utils.gd
| 1 | # Note: `tool` is optional but without it there are no error reporting in the editor |
| 2 | tool |
| 3 | |
| 4 | const SettingsClass = preload("res://utils/Settings.gd") |
| 5 | |
| 6 | static func remove_user_settings(path = SettingsClass.settings_path) -> void: |
| 7 | var dir = Directory.new() |
| 8 | dir.remove(path) |
| 9 | |
| 10 | static func load_user_settings(path = SettingsClass.settings_path) -> Settings: |
| 11 | var save_game: File = File.new() |
| 12 | var settings_exists = save_game.file_exists(path) |
| 13 | if settings_exists: |
| 14 | var _err = save_game.open(path, File.READ) |
| 15 | var text = save_game.get_as_text() |
| 16 | if text.length() > 0: |
| 17 | var json: Dictionary = parse_json(text) |
| 18 | var data: Settings = Settings.new() |
| 19 | if json.has("show_intro"): |
| 20 | data.show_intro = json["show_intro"] |
| 21 | if json.has("show_items"): |
| 22 | data.show_items = json["show_items"] |
| 23 | if json.has("high_scores"): |
| 24 | data.high_scores = [] |
| 25 | for hs in json["high_scores"]: |
| 26 | var score = hs["score"] |
| 27 | var date = hs["date"] |
| 28 | var high_score: Settings.HighScore = Settings.HighScore.new(score, date) |
| 29 | data.high_scores.push_back(high_score) |
| 30 | return data |
| 31 | |
| 32 | var data: Settings = Settings.new() |
| 33 | return data |
| 34 | |
| 35 | static func log(arg1 = null, arg2 = null, arg3 = null, arg4 = null, arg5 = null, arg6 = null, arg7 = null, arg8 = null, arg9 = null): |
| 36 | var text = "" |
| 37 | var now_unix_time = Time.get_unix_time_from_system() |
| 38 | var now_dict = Time.get_datetime_dict_from_unix_time(now_unix_time) |
| 39 | var seconds_decimal = now_unix_time - floor(now_unix_time) |
| 40 | if seconds_decimal >= 1: |
| 41 | seconds_decimal = 0 |
| 42 | var seconds_decimal_text = "%.6f" % seconds_decimal |
| 43 | seconds_decimal_text = seconds_decimal_text.replace("0.", "") |
| 44 | var now_text = "%02d:%02d:%02d.%s" % [now_dict["hour"], now_dict["minute"], now_dict["second"], seconds_decimal_text] |
| 45 | text += now_text |
| 46 | text += "> " |
| 47 | for argument in [arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9]: |
| 48 | if argument != null: |
| 49 | var argText = "%s " % argument |
| 50 | text += argText |
| 51 | print(text) |
| 52 | |
| 53 | static func filter(filter_function: FuncRef, candidate_array: Array)->Array: |
| 54 | var filtered_array := [] |
| 55 | |
| 56 | for candidate_value in candidate_array: |
| 57 | if filter_function.call_func(candidate_value): |
| 58 | filtered_array.append(candidate_value) |
| 59 | |
| 60 | return filtered_array |
| 61 | |
| 62 | static func get_stack_string() -> String: |
| 63 | var stack = get_stack() |
| 64 | var result = "" |
| 65 | var index = 0 |
| 66 | for item in stack: |
| 67 | var function = item.function |
| 68 | var line = item.line |
| 69 | var source = item.source |
| 70 | result += "%s: %s - %s - %s\n" % [ index, function, line, source ] |
| 71 | index += 1 |
| 72 | return result |
| 73 | |
| 74 | # Takes a distance and returns a 0-1 ratio based on: |
| 75 | # dist < min_dist => 1 |
| 76 | # min_dist < dist < max_dist => 0-1, according to a particular curve |
| 77 | # dist > max_dist => 0 |
| 78 | static func dist_to_ratio(dist: float, min_dist: float, max_dist: float) -> float: |
| 79 | var t = clamp((dist - min_dist) / (max_dist - min_dist), 0.0, 1.0) |
| 80 | var linear_curve = 1.0 - t |
| 81 | # var exponential_decay_curve = 1.0 - exp(-t * 5.0) |
| 82 | # var inverse_exponential_curve = 1.0 - (1.0 - exp(-t * 5.0)) |
| 83 | return linear_curve |
| 84 | |
| 85 | static func time_diff_secs(a: Dictionary, b: Dictionary) -> float: |
| 86 | var at = Time.get_unix_time_from_datetime_dict(a) |
| 87 | var bt = Time.get_unix_time_from_datetime_dict(b) |
| 88 | var diff = at - bt |
| 89 | return diff |
| 90 | |
| 91 | static func timespan_to_english(seconds: float) -> String: |
| 92 | var is_past = seconds < 0 |
| 93 | seconds = abs(seconds) |
| 94 | var minutes = seconds / 60 |
| 95 | var hours = minutes / 60 |
| 96 | var days = hours / 24 |
| 97 | var weeks = days / 7 |
| 98 | var result = "" |
| 99 | if weeks > 1 and result == "": |
| 100 | result += "%1.f weeks" % weeks |
| 101 | if days > 1 and result == "": |
| 102 | result += "%1.f days" % days |
| 103 | if hours > 1 and result == "": |
| 104 | result += "%1.f hours" % hours |
| 105 | if minutes > 1 and result == "": |
| 106 | result += "%1.f minutes" % minutes |
| 107 | if seconds > 1 and result == "": |
| 108 | result += "%1.f seconds" % seconds |
| 109 | |
| 110 | if result == "": |
| 111 | result = "just now" |
| 112 | elif is_past: |
| 113 | result += " ago" |
| 114 | return result |
| 115 | |
| 116 | static func remove_all_children(node: Node) -> void: |
| 117 | var count = node.get_child_count() |
| 118 | for i in count: |
| 119 | var child = node.get_child(0) |
| 120 | node.remove_child(child) |