godot-shooter / commit
Reduce the number of stars.
StarField.tscn | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/StarField.tscn b/StarField.tscn index 66b0600..a7aa61a 100644 --- a/StarField.tscn +++ b/StarField.tscn @@ -28,7 +28,7 @@ polygon = PoolVector2Array( 0, 0, 600, 0, 600, 1000, 0, 1000 ) [node name="StarField" type="CPUParticles2D" parent="."] position = Vector2( 300, 500 ) -amount = 200 +amount = 50 lifetime = 10.0 preprocess = 191.72 texture = ExtResource( 1 )