godot-shooter / commit
Experimenting with aspect ratio stuff.
project.godot | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/project.godot b/project.godot index 8d6f1d0..6d14384 100644 --- a/project.godot +++ b/project.godot @@ -36,6 +36,11 @@ config/name="shooter" run/main_scene="res://World.tscn" config/icon="res://icon.png" +[display] + +window/stretch/mode="viewport" +window/stretch/aspect="keep" + [gui] common/drop_mouse_on_gui_input_disabled=true