godot-shooter / commit
Changed ship texture.
Player.tscn | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Player.tscn b/Player.tscn index 969e601..522368e 100644 --- a/Player.tscn +++ b/Player.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=6 format=2] -[ext_resource path="res://assets/kenney_simple-space/PNG/Default/ship_C.png" type="Texture" id=1] +[ext_resource path="res://assets/kenney_simple-space/PNG/Default/ship_sidesA.png" type="Texture" id=1] [ext_resource path="res://Explosion.tscn" type="PackedScene" id=2] [ext_resource path="res://Player.gd" type="Script" id=3] [ext_resource path="res://Bullet.tscn" type="PackedScene" id=4] @@ -12,8 +12,7 @@ script = ExtResource( 3 ) bullet = ExtResource( 4 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."] -visible = false -polygon = PoolVector2Array( -24, 17, 0, 8, 24, 17, 24, 0, 0, -16, -24, 0 ) +polygon = PoolVector2Array( -0.996349, -22.0002, -8.00133, 7.99867, -7.00166, 9.99884, -11.002, 11.9982, -14.0007, 3.99768, -20.002, 11.9967, -17.0038, 22.9972, -9.00465, 27.9985, -8.00448, 26.9987, -10.0027, 15.9983, -6.00232, 13.999, -0.00398266, 24, 4.99784, 13.0008, 9.99734, 16.0017, 6.99552, 27.0012, 7.99519, 29.0013, 10.9952, 29.0018, 17.996, 24.003, 20.998, 12.0035, 15.9993, 4.00266, 12.9993, 4.00216, 10.9982, 11.0018, 6.99834, 10.0012, 0.00381671, -23 ) [node name="Graphics" type="Node2D" parent="."]