fuzzyworld

godot-shooter / commit

Colored the rocket red.

332d71ebdad8102ed35c7efe898c1ba91275d33f · Pavel Safronov · 2023-11-17 15:38:38 -0800 · parents f85124dde4d1

Colored the rocket red.
 weapons/Rocket.tscn | 1 +
 1 file changed, 1 insertion(+)

diff --git a/weapons/Rocket.tscn b/weapons/Rocket.tscn
index a073759..af5a8ae 100644
--- a/weapons/Rocket.tscn
+++ b/weapons/Rocket.tscn
@@ -121,6 +121,7 @@ offsets = PoolRealArray( 0, 0.995842, 1 )
 colors = PoolColorArray( 0.775391, 0.775391, 0.775391, 1, 0.364706, 0.364706, 0.364706, 0, 1, 1, 1, 0 )
 
 [node name="Rocket" type="Area2D"]
+modulate = Color( 1, 1, 1, 0 )
 position = Vector2( 0, -1 )
 collision_layer = 8
 collision_mask = 2