godot-shooter / commit
Trying out an experimental setting to have a more consistent delta.
project.godot | 1 + 1 file changed, 1 insertion(+) diff --git a/project.godot b/project.godot index ed90e82..4aa0828 100644 --- a/project.godot +++ b/project.godot @@ -34,6 +34,7 @@ _global_script_class_icons={ config/name="shooter" run/main_scene="res://World.tscn" +run/delta_sync_after_draw=true config/icon="res://icon.png" [display]