godot-shooter / commit
Slightly changed the bullet image.
Bullet.tscn | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Bullet.tscn b/Bullet.tscn index d3e9eb2..f74b9ce 100644 --- a/Bullet.tscn +++ b/Bullet.tscn @@ -1,7 +1,7 @@ [gd_scene load_steps=4 format=2] [ext_resource path="res://Bullet.gd" type="Script" id=1] -[ext_resource path="res://assets/kenney_simple-space/PNG/Default/effect_purple.png" type="Texture" id=2] +[ext_resource path="res://assets/kenney_simple-space/PNG/Default/effect_yellow.png" type="Texture" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 4.50004, 16 ) @@ -12,6 +12,7 @@ position = Vector2( 0, -1 ) script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="."] +modulate = Color( 1, 0, 0, 1 ) rotation = -0.00485545 scale = Vector2( 0.104587, 0.478173 ) texture = ExtResource( 2 )