godot-shooter / commit
Remove non-web builds.
.gitlab-ci.yml | 30 ------------------------------ 1 file changed, 30 deletions(-) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index b1d10ef..71590f5 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -10,38 +10,8 @@ stages: - deploy before_script: - - mkdir -v -p build/linux - - mkdir -v -p build/windows - - mkdir -v -p build/mac - mkdir -v -p build/web -linux: - stage: export - script: - - godot -v --export "Linux/X11" ./build/linux/$EXPORT_NAME.x86_64 - artifacts: - name: $EXPORT_NAME-$CI_JOB_NAME - paths: - - build/linux - -windows: - stage: export - script: - - godot -v --export "Windows Desktop" ./build/windows/$EXPORT_NAME.exe - artifacts: - name: $EXPORT_NAME-$CI_JOB_NAME - paths: - - build/windows - -mac: - stage: export - script: - - godot -v --export "Mac OSX" ./build/mac/$EXPORT_NAME.zip - artifacts: - name: $EXPORT_NAME-$CI_JOB_NAME - paths: - - build/mac - web: stage: export script: