godot-shooter / commit
Player is no longer invincible.
World.tscn | 1 - 1 file changed, 1 deletion(-) diff --git a/World.tscn b/World.tscn index 9da4a8d..8900c59 100644 --- a/World.tscn +++ b/World.tscn @@ -42,7 +42,6 @@ visible = false [node name="Player" parent="." groups=["player"] instance=ExtResource( 2 )] position = Vector2( 513, 302 ) -is_invincible = true [node name="Destination" type="Area2D" parent="."]