godot-shooter / commit
Add more health to the world.
scenes/World.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scenes/World.gd b/scenes/World.gd index a9c64e4..a48fceb 100644 --- a/scenes/World.gd +++ b/scenes/World.gd @@ -13,7 +13,7 @@ onready var navigation_polygon_instance: NavigationPolygonInstance = $Navigation var generators = [ ConstantItemGenerator.new("create_enemy", self, "enemies", 5), - ConstantItemGenerator.new("create_health", self, "health", 10), + ConstantItemGenerator.new("create_health", self, "health", 20), ConstantItemGenerator.new("create_weapon", self, "weapon", 10), ConstantItemGenerator.new("create_bomb", self, "bombs", 10), LevelItemGenerator.new(5, "create_gold", self, "gold", 5),