fuzzyworld

godot-shooter / commit

Removed shield power-up from the game for now.

d2a3202c3462bb2c50e7b64194e367ed4cf7093d · Pavel Safronov · 2023-11-10 10:23:39 -0800 · parents 0d392ff8a713

Removed shield power-up from the game for now.
 World.gd | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/World.gd b/World.gd
index f69791e..112d9bf 100644
--- a/World.gd
+++ b/World.gd
@@ -14,7 +14,7 @@ var is_destination_set = false
 var generators = [
 	ConstantItemGenerator.new("create_enemy", self, "enemies", 4),
 	LevelItemGenerator.new(10, "create_health", self, "health", 10),
-	LevelItemGenerator.new(3, "create_shield", self, "shields", 3),
+#	LevelItemGenerator.new(3, "create_shield", self, "shields", 3),
 	LevelItemGenerator.new(5, "create_gold", self, "gold", 5),
 	LevelItemGenerator.new(5, "create_weapon", self, "weapon", 5),
 ]