godot-shooter / commit
Made the pause button a bit smaller.
scenes/HUD.tscn | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/scenes/HUD.tscn b/scenes/HUD.tscn index 15157d3..8c71861 100644 --- a/scenes/HUD.tscn +++ b/scenes/HUD.tscn @@ -95,22 +95,23 @@ text = "inf" anchor_top = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 -margin_top = -74.0 +margin_top = -50.0 [node name="HBoxContainer2" type="HBoxContainer" parent="MarginContainer"] margin_right = 480.0 -margin_bottom = 74.0 +margin_bottom = 50.0 [node name="PauseButton" type="Button" parent="MarginContainer/HBoxContainer2"] margin_right = 42.0 -margin_bottom = 74.0 +margin_bottom = 50.0 mouse_default_cursor_shape = 2 text = "=" +icon_align = 1 [node name="Objective" type="Label" parent="MarginContainer/HBoxContainer2"] margin_left = 410.0 margin_right = 480.0 -margin_bottom = 74.0 +margin_bottom = 50.0 size_flags_horizontal = 10 size_flags_vertical = 1 text = "0/5"