godot-shooter / commit
Add a .gdignore file so the contents of `out` will not be imported.
out/.gdignore | 0
1 file changed, 0 insertions(+), 0 deletions(-)
diff --git a/out/.gdignore b/out/.gdignore
new file mode 100644
index 0000000..e69de29
godot-shooter / commit
out/.gdignore | 0
1 file changed, 0 insertions(+), 0 deletions(-)
diff --git a/out/.gdignore b/out/.gdignore
new file mode 100644
index 0000000..e69de29