godot-shooter / commit
Manual HTML template, experimenting with customizing the template.
export_presets.cfg | 2 +- html-template.html | 23 +++++++++++++++++++++++ 2 files changed, 24 insertions(+), 1 deletion(-) diff --git a/export_presets.cfg b/export_presets.cfg index 8c4868a..1953e32 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -19,7 +19,7 @@ variant/export_type=0 vram_texture_compression/for_desktop=true vram_texture_compression/for_mobile=true html/export_icon=true -html/custom_html_shell="" +html/custom_html_shell="res://html-template.html" html/head_include="" html/canvas_resize_policy=2 html/focus_canvas_on_start=true diff --git a/html-template.html b/html-template.html new file mode 100644 index 0000000..7dcade4 --- /dev/null +++ b/html-template.html @@ -0,0 +1,23 @@ +<!DOCTYPE html> +<html> + +<head> + <title>$GODOT_PROJECT_NAME</title> + <meta charset="UTF-8"> +</head> + +<body> + <canvas id="canvas"></canvas> + <script src="$GODOT_URL"></script> + <script> + var engine = new Engine($GODOT_CONFIG); + engine.startGame(); + </script> + <div> + <p> + <a href="https://gitlab.com/PavelSafronov/godot-shooter">Pavel's Godot shooter</a> + </p> + </div> +</body> + +</html> \ No newline at end of file