godot-shooter / files / .import / enemy_B.png-b9c437e7c81114c743363bb91a2f8a94.stex
enemy_B.png-b9c437e7c81114c743363bb91a2f8a94.stex
| 2023-11-01 | 5b18ed8 | Added HUD with score, which gets incremented by 1 for each killed enemy. Implemented signals for this, so it's easy to know when an enemy died and to act on that. Also did some minor renames, starting to use `Explosion` for the imported scene, and `explosion` for its instance. Also did a move of resources, which created a huge change, but it was all just to add a new assets folder and a place for the font. | Pavel Safronov |