godot-shooter / files / utils / Constants.gd
Constants.gd
| 2023-11-17 | ee6296b | Added a constant, so the speed of all objects can be defined in terms of a common speed factor: player is 1, enemies are 1.05, bullets are 5, and rockets are 3. Meaning that the enemies are slightly faster than the player, bullets move 5 times faster, etc. | Pavel Safronov |