tower / files / src / terrain / cache.ts
cache.ts
| 1 | /** |
| 2 | * The compiled world, kept in IndexedDB between visits. See world-generation.md §5.4. |
| 3 | * |
| 4 | * Compiling is the slow part of loading — mostly the Girdle's erosion, a few seconds — |
| 5 | * and its result depends only on the world file and the code that compiles it. So it is |
| 6 | * stored under a key made of both, and a returning visit with the same world and the same |
| 7 | * build skips it. Nothing here is authoritative: a miss, a quota error or storage that is |
| 8 | * not there at all just means compiling again. |
| 9 | */ |
| 10 | import type { CompiledWorld } from './compile.js' |
| 11 | |
| 12 | const DB = 'tower-terrain' |
| 13 | const STORE = 'compiled' |
| 14 | /** Entries kept. The author's edits make new worlds constantly; old ones are not wanted. */ |
| 15 | const KEEP = 3 |
| 16 | |
| 17 | function open(): Promise<IDBDatabase> { |
| 18 | return new Promise((resolve, reject) => { |
| 19 | const req = indexedDB.open(DB, 1) |
| 20 | req.onupgradeneeded = () => req.result.createObjectStore(STORE) |
| 21 | req.onsuccess = () => resolve(req.result) |
| 22 | req.onerror = () => reject(req.error) |
| 23 | }) |
| 24 | } |
| 25 | |
| 26 | /** A short stable key for a long string: FNV-1a, twice, 64 bits of it in hex. */ |
| 27 | export function cacheKey(text: string): string { |
| 28 | let a = 0x811c9dc5, b = 0x9dc5811c |
| 29 | for (let i = 0; i < text.length; i++) { |
| 30 | const c = text.charCodeAt(i) |
| 31 | a = Math.imul(a ^ c, 16777619) |
| 32 | b = Math.imul(b ^ c, 16777619) ^ (a >>> 13) |
| 33 | } |
| 34 | return `${(a >>> 0).toString(16).padStart(8, '0')}${(b >>> 0).toString(16).padStart(8, '0')}` |
| 35 | } |
| 36 | |
| 37 | export async function loadCompiled(key: string): Promise<CompiledWorld | null> { |
| 38 | try { |
| 39 | const db = await open() |
| 40 | return await new Promise((resolve) => { |
| 41 | const get = db.transaction(STORE).objectStore(STORE).get(key) |
| 42 | get.onsuccess = () => resolve((get.result as { world: CompiledWorld } | undefined)?.world ?? null) |
| 43 | get.onerror = () => resolve(null) |
| 44 | }) |
| 45 | } catch { |
| 46 | return null |
| 47 | } |
| 48 | } |
| 49 | |
| 50 | export async function saveCompiled(key: string, world: CompiledWorld): Promise<void> { |
| 51 | try { |
| 52 | const db = await open() |
| 53 | const store = db.transaction(STORE, 'readwrite').objectStore(STORE) |
| 54 | store.put({ world, at: Date.now() }, key) |
| 55 | // Drop all but the newest few. |
| 56 | const all = store.openCursor() |
| 57 | const entries: { key: IDBValidKey; at: number }[] = [] |
| 58 | all.onsuccess = () => { |
| 59 | const cursor = all.result |
| 60 | if (cursor) { |
| 61 | entries.push({ key: cursor.key, at: (cursor.value as { at: number }).at }) |
| 62 | cursor.continue() |
| 63 | return |
| 64 | } |
| 65 | entries.sort((x, y) => y.at - x.at) |
| 66 | for (const e of entries.slice(KEEP)) store.delete(e.key) |
| 67 | } |
| 68 | } catch { |
| 69 | // Not caching is only slower. |
| 70 | } |
| 71 | } |