tower / commit
style(interior): let the formatter square up two stray blocks
src/views/interior.ts | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/views/interior.ts b/src/views/interior.ts index 66f4cc7..a13d438 100644 --- a/src/views/interior.ts +++ b/src/views/interior.ts @@ -1010,7 +1010,7 @@ export class InteriorView { for (const m of this.shared) { m.uniforms['uExposure']!.value = e m.uniforms['uStarGain']!.value = starGain - ;(m.uniforms['uHaze']!.value as Color).copy(haze) + ; (m.uniforms['uHaze']!.value as Color).copy(haze) } // Scaled, so `dark` clears to black rather than to a dusk-coloured sky that // nothing in the scene is bright enough to justify. @@ -1216,12 +1216,12 @@ export class InteriorView { if (!this.running) return const dt = Math.min(0.1, (now - this.lastFrame) / 1000) this.lastFrame = now - /** - * The pinwheel. Nothing inside Tower rotates — you, the ground and the air - * all turn together — but the sky through the far cap does not, so it wheels - * once every 7 min 29 s about the one motionless star on the axis. It is the - * only unambiguous evidence of the spin anywhere in the view (D-045). - */ + /** + * The pinwheel. Nothing inside Tower rotates — you, the ground and the air + * all turn together — but the sky through the far cap does not, so it wheels + * once every 7 min 29 s about the one motionless star on the axis. It is the + * only unambiguous evidence of the spin anywhere in the view (D-045). + */ if (this.cycling) { this.dayPhase = (this.dayPhase + (dt * this.cycleRate) / DAY_LENGTH_S) % 1 this.applyLighting()