explodorama / files / test / enemies.test.ts
enemies.test.ts
c37a2b0b 2026-10-20 Pavel Safronov | 1 | import { describe, expect, it } from 'vitest' |
99869630 2026-10-23 Pavel Safronov | 2 | import { ACTIONS, FREEZE_TURNS, isAvailable } from '../src/sim/actions' |
52d68b59 2026-10-24 Pavel Safronov | 3 | import { LASTING_CHARGES, PLAN_AHEAD, planIntents, rollDrops, stepToward } from '../src/sim/enemies' |
e6bb7c42 2026-10-25 Pavel Safronov | 4 | import { concentration, ENEMY_THREAT, enemyKinds, generateLevel, SAFE_DISTANCE, START } from '../src/sim/levelgen' |
0b63d158 2026-10-25 Pavel Safronov | 5 | import { CLEAR_BONUS, newRun, PAR_BONUS } from '../src/sim/state' |
c37a2b0b 2026-10-20 Pavel Safronov | 6 | import { EXIT_SPAWN, step } from '../src/sim/turn' |
| 7 | import type { GameState, Vec } from '../src/sim/types' | |
| 8 | import { board, v } from './helpers' | |
| 9 | ||
| 10 | const dist = (a: Vec, b: Vec) => Math.abs(a.x - b.x) + Math.abs(a.y - b.y) | |
| 11 | ||
| 12 | describe('levelgen: enemies and exit', () => { | |
| 13 | for (let seed = 1; seed <= 100; seed++) { | |
| 14 | const level = 1 + (seed % 50) | |
| 15 | it(`seed ${seed}: exit under a block, enemies on floor away from the start`, () => { | |
| 16 | const g = generateLevel(seed, level) | |
| 17 | const at = (p: Vec) => g.cells[p.y * g.width + p.x] | |
| 18 | expect(at(g.exit)).toBe('block') | |
| 19 | expect(dist(g.exit, START)).toBeGreaterThan(SAFE_DISTANCE) | |
e6bb7c42 2026-10-25 Pavel Safronov | 20 | // Enough enemies for the level's crowding: their threat reaches its concentration (at least 2), |
| 21 | // and one fewer would fall short. | |
| 22 | const open = g.cells.filter((c) => c !== 'wall').length | |
| 23 | const threat = g.enemies.reduce((sum, e) => sum + ENEMY_THREAT[e.kind], 0) | |
| 24 | expect(g.enemies.length).toBeGreaterThanOrEqual(2) | |
| 25 | expect(threat).toBeGreaterThanOrEqual(concentration(level) * open) | |
| 26 | if (g.enemies.length > 2) expect(threat - ENEMY_THREAT[g.enemies.at(-1)!.kind]).toBeLessThan(concentration(level) * open) | |
c37a2b0b 2026-10-20 Pavel Safronov | 27 | expect(new Set(g.enemies.map((e) => `${e.pos.x},${e.pos.y}`)).size).toBe(g.enemies.length) |
| 28 | for (const e of g.enemies) { | |
| 29 | expect(at(e.pos)).toBe('floor') | |
| 30 | expect(dist(e.pos, START)).toBeGreaterThan(SAFE_DISTANCE) | |
| 31 | expect(enemyKinds(level)).toContain(e.kind) | |
| 32 | } | |
| 33 | }) | |
| 34 | } | |
| 35 | ||
565a6873 2026-10-25 Pavel Safronov | 36 | it('brings in a new type every 3 levels, all seven by level 19', () => { |
c37a2b0b 2026-10-20 Pavel Safronov | 37 | expect(enemyKinds(1)).toEqual(['blob']) |
565a6873 2026-10-25 Pavel Safronov | 38 | expect(enemyKinds(3)).toEqual(['blob']) |
| 39 | expect(enemyKinds(4)).toEqual(['blob', 'seeker']) | |
| 40 | expect(enemyKinds(7)).toEqual(['blob', 'seeker', 'drifter']) | |
| 41 | expect(enemyKinds(10)).toContain('sprinter') | |
| 42 | expect(enemyKinds(13)).toContain('ghost') | |
| 43 | expect(enemyKinds(16)).toContain('wisp') | |
| 44 | expect(enemyKinds(19)).toEqual(['blob', 'seeker', 'drifter', 'sprinter', 'ghost', 'wisp', 'hunter']) | |
| 45 | expect(enemyKinds(50)).toEqual(enemyKinds(19)) | |
c37a2b0b 2026-10-20 Pavel Safronov | 46 | }) |
| 47 | ||
82adee18 2026-10-20 Pavel Safronov | 48 | it('a new level already shows every enemy plan, up to 3 moves', () => { |
c37a2b0b 2026-10-20 Pavel Safronov | 49 | const s = newRun(5) |
| 50 | expect(s.enemies.length).toBeGreaterThan(0) | |
82adee18 2026-10-20 Pavel Safronov | 51 | expect(s.enemies.some((e) => e.plan.length === PLAN_AHEAD)).toBe(true) |
| 52 | expect(s.enemies.every((e) => e.plan.length <= PLAN_AHEAD)).toBe(true) | |
c37a2b0b 2026-10-20 Pavel Safronov | 53 | }) |
| 54 | }) | |
| 55 | ||
82adee18 2026-10-20 Pavel Safronov | 56 | /** Give every enemy a one-move plan: the nth enemy steps to the nth target next turn. */ |
c37a2b0b 2026-10-20 Pavel Safronov | 57 | function intend(s: GameState, ...targets: Vec[]): GameState { |
82adee18 2026-10-20 Pavel Safronov | 58 | s.enemies.forEach((e, i) => (e.plan = [targets[i]!])) |
c37a2b0b 2026-10-20 Pavel Safronov | 59 | return s |
| 60 | } | |
| 61 | ||
| 62 | describe('turn order with enemies', () => { | |
| 63 | it('enemies move before bombs explode: one walking into a blast dies', () => { | |
| 64 | const s = intend(board(` | |
| 65 | ####### | |
| 66 | #P.1.B# | |
| 67 | #######`), v(4, 1)) | |
| 68 | const { state, events } = step(s, { id: 'wait' }) | |
| 69 | expect(events.map((e) => e.type).slice(0, 5)).toEqual(['waited', 'enemyMoved', 'bombTicked', 'exploded', 'enemyDied']) | |
| 70 | expect(state.enemies).toEqual([]) | |
| 71 | }) | |
| 72 | ||
| 73 | it('an enemy whose tile got a bomb this turn stays put and does not re-plan', () => { | |
| 74 | const s = intend(board(` | |
| 75 | ###### | |
| 76 | #P.B.# | |
| 77 | ######`), v(2, 1)) | |
| 78 | const { state, events } = step(s, { id: 'bomb', target: v(2, 1) }) | |
| 79 | expect(state.enemies[0]!.pos).toEqual(v(3, 1)) | |
| 80 | expect(events.some((e) => e.type === 'enemyMoved')).toBe(false) | |
| 81 | }) | |
| 82 | ||
| 83 | it('walking into an enemy kills the player', () => { | |
| 84 | const s = board(` | |
| 85 | ##### | |
| 86 | #PB.# | |
| 87 | #####`) | |
| 88 | const { state } = step(s, { id: 'move', target: v(2, 1) }) | |
| 89 | expect(state.status).toBe('dead') | |
| 90 | }) | |
| 91 | ||
| 92 | it('an enemy walking into the player kills them', () => { | |
| 93 | const s = intend(board(` | |
| 94 | ##### | |
| 95 | #PB.# | |
| 96 | #####`), v(1, 1)) | |
| 97 | expect(step(s, { id: 'wait' }).state.status).toBe('dead') | |
| 98 | }) | |
| 99 | ||
| 100 | it('swapping tiles with an enemy counts as contact', () => { | |
| 101 | const s = intend(board(` | |
| 102 | ##### | |
| 103 | #PB.# | |
| 104 | #####`), v(1, 1)) | |
| 105 | expect(step(s, { id: 'move', target: v(2, 1) }).state.status).toBe('dead') | |
| 106 | }) | |
| 107 | ||
| 108 | it('a bomb cannot go on an enemy', () => { | |
| 109 | const s = board(` | |
| 110 | ##### | |
| 111 | #PB.# | |
| 112 | #.### | |
| 113 | #####`) | |
| 114 | expect(ACTIONS.bomb.validTargets(s)).toEqual([v(1, 2)]) | |
| 115 | }) | |
| 116 | }) | |
| 117 | ||
| 118 | describe('enemy movement', () => { | |
| 119 | it('a Seeker can find the shortest way round', () => { | |
| 120 | const s = board(` | |
| 121 | ####### | |
| 122 | #P....# | |
| 123 | ####.## | |
| 124 | #S....# | |
| 125 | #######`) | |
| 126 | expect(stepToward(s, s.enemies[0]!)?.to).toEqual(v(2, 3)) | |
| 127 | }) | |
| 128 | ||
| 129 | it('a Drifter keeps going straight until blocked, then turns', () => { | |
| 130 | const s = board(` | |
| 131 | ##### | |
| 132 | #D..# | |
| 133 | #.#.# | |
| 134 | #P..# | |
| 135 | #####`) | |
| 136 | s.enemies[0]!.kind = 'drifter' | |
| 137 | planIntents(s) | |
82adee18 2026-10-20 Pavel Safronov | 138 | expect(s.enemies[0]!.plan.slice(0, 2)).toEqual([v(2, 1), v(3, 1)]) |
c37a2b0b 2026-10-20 Pavel Safronov | 139 | s.enemies[0]!.pos = v(3, 1) |
82adee18 2026-10-20 Pavel Safronov | 140 | s.enemies[0]!.plan = [] |
c37a2b0b 2026-10-20 Pavel Safronov | 141 | s.cells[1 * s.width + 2] = 'block' // behind it, so the only way on is down |
| 142 | planIntents(s) | |
82adee18 2026-10-20 Pavel Safronov | 143 | expect(s.enemies[0]!.plan.slice(0, 2)).toEqual([v(3, 2), v(3, 3)]) |
c37a2b0b 2026-10-20 Pavel Safronov | 144 | }) |
| 145 | ||
| 146 | it('an enemy with nowhere to go stays put', () => { | |
| 147 | const s = board(` | |
| 148 | ##### | |
| 149 | #B#P# | |
| 150 | #####`) | |
| 151 | planIntents(s) | |
82adee18 2026-10-20 Pavel Safronov | 152 | expect(s.enemies[0]!.plan).toEqual([]) |
c37a2b0b 2026-10-20 Pavel Safronov | 153 | }) |
| 154 | ||
| 155 | it('the same state always plans the same intents', () => { | |
| 156 | const a = newRun(77, 13) | |
| 157 | const b = newRun(77, 13) | |
| 158 | expect(a.enemies).toEqual(b.enemies) | |
| 159 | expect(a.aiRng).toBe(b.aiRng) | |
| 160 | }) | |
| 161 | }) | |
| 162 | ||
82adee18 2026-10-20 Pavel Safronov | 163 | describe('plans three moves ahead', () => { |
| 164 | it('an enemy makes exactly the moves it showed', () => { | |
| 165 | let s = newRun(5) | |
| 166 | const e = s.enemies.find((e) => e.plan.length === PLAN_AHEAD)! | |
| 167 | const shown = [...e.plan] | |
| 168 | for (let t = 0; t < PLAN_AHEAD; t++) { | |
| 169 | s = step(s, { id: 'wait' }).state | |
| 170 | if (s.status !== 'playing') return | |
| 171 | expect(s.enemies.find((x) => x.id === e.id)!.pos).toEqual(shown[t]) | |
| 172 | } | |
| 173 | }) | |
| 174 | ||
| 175 | it('tops the plan up to 3 every turn', () => { | |
| 176 | let s = newRun(5) | |
| 177 | s = step(s, { id: 'wait' }).state | |
| 178 | expect(s.enemies.some((e) => e.plan.length === PLAN_AHEAD)).toBe(true) | |
| 179 | }) | |
| 180 | ||
| 181 | it('a later move the player blocks is dropped, with everything after it, and planned again', () => { | |
| 182 | const s = board(` | |
| 183 | ######## | |
| 184 | #P.....# | |
| 185 | ########`) | |
52d68b59 2026-10-24 Pavel Safronov | 186 | s.enemies.push({ id: 0, kind: 'drifter', pos: v(6, 1), dir: 'left', plan: [v(5, 1), v(4, 1), v(3, 1)], spawned: false, sheltered: false }) |
82adee18 2026-10-20 Pavel Safronov | 187 | s.cells[1 * s.width + 4] = 'block' // the second move is now blocked |
| 188 | planIntents(s) | |
| 189 | // Keeps (5,1); the Drifter, blocked going left, bounces back and forth from there. | |
| 190 | expect(s.enemies[0]!.plan).toEqual([v(5, 1), v(6, 1), v(5, 1)]) | |
| 191 | }) | |
| 192 | ||
| 193 | it('frozen enemies keep their plans', () => { | |
| 194 | const s = intend(board(` | |
| 195 | ###### | |
| 196 | #P..B# | |
| 197 | ######`), v(3, 1)) | |
d3e4ed26 2026-10-25 Pavel Safronov | 198 | s.charge = { kind: 'freeze', left: 1 } |
e6bb7c42 2026-10-25 Pavel Safronov | 199 | const { state } = step(s, { id: 'freeze', target: s.player }) |
82adee18 2026-10-20 Pavel Safronov | 200 | expect(state.enemies[0]!.plan[0]).toEqual(v(3, 1)) |
| 201 | }) | |
| 202 | }) | |
| 203 | ||
| 204 | describe('lingering flame', () => { | |
| 205 | it('stays burning for the next turn, then goes out', () => { | |
| 206 | let s = board(` | |
| 207 | ####### | |
| 208 | #P..1.# | |
| 209 | #######`) | |
| 210 | s = step(s, { id: 'wait' }).state | |
| 211 | expect(s.burning.sort((a, b) => a - b)).toEqual([7 + 3, 7 + 4, 7 + 5]) | |
| 212 | s = step(s, { id: 'wait' }).state | |
| 213 | expect(s.burning).toEqual([]) | |
| 214 | }) | |
| 215 | ||
| 216 | it('kills an enemy that walks into it the turn after', () => { | |
| 217 | let s = board(` | |
| 218 | ######## | |
| 219 | #P..1.B# | |
| 220 | ########`) | |
| 221 | s = step(s, { id: 'wait' }).state // explodes: tiles 3-5 burn; the Blob at 6 is untouched | |
| 222 | expect(s.enemies).toHaveLength(1) | |
| 223 | s.enemies[0]!.plan = [v(5, 1)] | |
| 224 | const { state, events } = step(s, { id: 'wait' }) | |
| 225 | expect(state.enemies).toEqual([]) | |
| 226 | expect(events.map((e) => e.type)).toContain('enemyDied') | |
| 227 | }) | |
| 228 | ||
| 229 | it('the player cannot step or put a bomb into it', () => { | |
| 230 | let s = board(` | |
| 231 | ####### | |
| 232 | #P.1..# | |
| 233 | #######`) | |
| 234 | s = step(s, { id: 'wait' }).state | |
| 235 | expect(s.status).toBe('playing') | |
| 236 | expect(ACTIONS.move.validTargets(s)).toEqual([]) | |
| 237 | expect(ACTIONS.bomb.validTargets(s)).toEqual([]) | |
| 238 | }) | |
| 239 | ||
| 240 | it('does not burn the drops its own kills left', () => { | |
| 241 | let found = false | |
| 242 | for (let r = 1; r < 200 && !found; r++) { | |
| 243 | let s = board(` | |
| 244 | ####### | |
| 245 | #P..1B# | |
| 246 | #######`) | |
| 247 | s.dropRng = r | |
| 248 | s = step(s, { id: 'wait' }).state | |
| 249 | if (!s.drops.length) continue | |
| 250 | found = true | |
| 251 | const after = step(s, { id: 'wait' }) | |
| 252 | expect(after.state.drops.length).toBe(s.drops.length) | |
| 253 | } | |
| 254 | expect(found).toBe(true) | |
| 255 | }) | |
| 256 | }) | |
| 257 | ||
c37a2b0b 2026-10-20 Pavel Safronov | 258 | describe('drops', () => { |
| 259 | it('walking onto coins collects them', () => { | |
| 260 | const s = board(` | |
| 261 | ##### | |
| 262 | #P$.# | |
| 263 | #####`) | |
| 264 | const { state, events } = step(s, { id: 'move', target: v(2, 1) }) | |
| 265 | expect(state.coins).toBe(1) | |
| 266 | expect(state.drops).toEqual([]) | |
| 267 | expect(events[1]).toEqual({ type: 'pickedUp', drop: { pos: v(2, 1), kind: 'coins', amount: 1 } }) | |
| 268 | }) | |
| 269 | ||
52d68b59 2026-10-24 Pavel Safronov | 270 | it('walking onto a charge applies it', () => { |
c37a2b0b 2026-10-20 Pavel Safronov | 271 | const s = board(` |
| 272 | ##### | |
| 273 | #P..# | |
| 274 | #####`) | |
99869630 2026-10-23 Pavel Safronov | 275 | s.drops.push({ pos: v(2, 1), kind: 'shield' }) |
d3e4ed26 2026-10-25 Pavel Safronov | 276 | expect(step(s, { id: 'move', target: v(2, 1) }).state.charge).toEqual({ kind: 'shield', left: 1 }) |
c37a2b0b 2026-10-20 Pavel Safronov | 277 | }) |
| 278 | ||
| 279 | it('flame burns drops lying in the open, but not the ones its own kills leave', () => { | |
| 280 | let found = false | |
| 281 | // Try drop streams until a slain enemy leaves something; the old coin always burns. | |
| 282 | for (let r = 1; r < 200 && !found; r++) { | |
| 283 | const s = board(` | |
| 284 | ####### | |
| 285 | #P.$1B# | |
| 286 | #######`) | |
| 287 | s.dropRng = r | |
| 288 | const { state, events } = step(s, { id: 'wait' }) | |
| 289 | expect(events.some((e) => e.type === 'dropBurned')).toBe(true) | |
| 290 | expect(state.drops.some((d) => d.kind === 'coins' && d.pos.x === 3)).toBe(false) | |
| 291 | if (state.drops.length) { | |
| 292 | found = true | |
| 293 | expect(state.drops.every((d) => d.pos.x === 5)).toBe(true) | |
| 294 | } | |
| 295 | } | |
| 296 | expect(found).toBe(true) | |
| 297 | }) | |
beb9f2b7 2026-10-21 Pavel Safronov | 298 | }) |
| 299 | ||
| 300 | describe('drops never share a tile', () => { | |
| 301 | it('a second drop rolls to the nearest free floor tile', () => { | |
| 302 | let both = false | |
| 303 | for (let r = 1; r < 500 && !both; r++) { | |
| 304 | const s = board(` | |
| 305 | ######### | |
| 306 | #P..1S..# | |
| 307 | #########`) | |
| 308 | s.dropRng = r | |
| 309 | const { state } = step(s, { id: 'wait' }) | |
| 310 | if (state.drops.length < 2) continue | |
| 311 | both = true | |
| 312 | const spots = state.drops.map((d) => `${d.pos.x},${d.pos.y}`) | |
| 313 | expect(new Set(spots).size).toBe(spots.length) | |
| 314 | for (const d of state.drops) expect(Math.abs(d.pos.x - 5)).toBeLessThanOrEqual(2) | |
| 315 | } | |
| 316 | expect(both).toBe(true) | |
| 317 | }) | |
| 318 | ||
| 319 | it('a drop does not land where one already lies', () => { | |
| 320 | let found = false | |
| 321 | for (let r = 1; r < 500 && !found; r++) { | |
| 322 | // The Blob dies in lingering flame, which (unlike a new blast) leaves the old drop alone. | |
| 323 | const s = board(` | |
| 324 | ######### | |
| 325 | #P...B..# | |
| 326 | #########`) | |
| 327 | s.burning = [1 * s.width + 5] | |
| 328 | s.drops.push({ pos: v(5, 1), kind: 'shield' }) | |
| 329 | s.dropRng = r | |
| 330 | const { state } = step(s, { id: 'wait' }) | |
| 331 | expect(state.drops[0]).toEqual({ pos: v(5, 1), kind: 'shield' }) | |
| 332 | const fresh = state.drops.slice(1) | |
| 333 | if (!fresh.length) continue | |
| 334 | found = true | |
| 335 | for (const d of fresh) expect(d.pos).not.toEqual(v(5, 1)) | |
| 336 | } | |
| 337 | expect(found).toBe(true) | |
| 338 | }) | |
28670c3e 2026-10-24 Pavel Safronov | 339 | it('a drop never lands on the uncovered exit: it rolls off it', () => { |
| 340 | let found = false | |
| 341 | for (let r = 1; r < 500 && !found; r++) { | |
| 342 | // A Blob on the uncovered exit dies in lingering flame (a new blast there would let enemies out). | |
| 343 | const s = board(` | |
| 344 | ######### | |
| 345 | #P...E..# | |
| 346 | #########`) | |
| 347 | s.enemies.push({ id: 9, kind: 'blob', pos: v(5, 1), dir: 'left', plan: [], spawned: false, sheltered: false }) | |
| 348 | s.burning = [1 * s.width + 5] | |
| 349 | s.dropRng = r | |
| 350 | const { state } = step(s, { id: 'wait' }) | |
| 351 | if (!state.drops.length) continue | |
| 352 | found = true | |
| 353 | for (const d of state.drops) expect(d.pos).not.toEqual(v(5, 1)) | |
| 354 | } | |
| 355 | expect(found).toBe(true) | |
| 356 | }) | |
c37a2b0b 2026-10-20 Pavel Safronov | 357 | }) |
| 358 | ||
| 359 | describe('the exit', () => { | |
| 360 | it('a block over the exit burns away and reveals it', () => { | |
| 361 | const s = board(` | |
| 362 | ###### | |
| 363 | #P.1e# | |
| 364 | ######`) | |
| 365 | const { events } = step(s, { id: 'wait' }) | |
| 366 | expect(events).toContainEqual({ type: 'exitRevealed', pos: v(4, 1) }) | |
| 367 | }) | |
| 368 | ||
| 369 | it('stays shut while any enemy lives', () => { | |
| 370 | const s = board(` | |
| 371 | ###### | |
| 372 | #PE.B# | |
| 373 | ######`) | |
| 374 | const { state } = step(s, { id: 'move', target: v(2, 1) }) | |
| 375 | expect(state.status).toBe('playing') | |
| 376 | }) | |
| 377 | ||
| 378 | it('opens when the last enemy dies, and stepping on it clears the level with a par bonus', () => { | |
| 379 | let s = board(` | |
| 380 | ####### | |
| 381 | #PE.1B# | |
| 382 | #######`) | |
| 383 | const r = step(s, { id: 'wait' }) | |
| 384 | expect(r.events).toContainEqual({ type: 'exitOpened', pos: v(2, 1) }) | |
| 385 | s = r.state | |
| 386 | const cleared = step(s, { id: 'move', target: v(2, 1) }) | |
| 387 | expect(cleared.state.status).toBe('cleared') | |
0b63d158 2026-10-25 Pavel Safronov | 388 | expect(cleared.state.coins).toBe(CLEAR_BONUS + PAR_BONUS) |
| 389 | expect(cleared.events.at(-1)).toEqual({ type: 'levelCleared', level: 1, turns: 7, clearBonus: CLEAR_BONUS, parBonus: PAR_BONUS }) | |
c37a2b0b 2026-10-20 Pavel Safronov | 390 | }) |
| 391 | ||
| 392 | it('no par bonus over par', () => { | |
| 393 | const s = { ...board(` | |
| 394 | #### | |
| 395 | #PE# | |
| 396 | ####`), turn: 100, par: 50 } | |
| 397 | const { state } = step(s, { id: 'move', target: v(2, 1) }) | |
| 398 | expect(state.status).toBe('cleared') | |
0b63d158 2026-10-25 Pavel Safronov | 399 | expect(state.coins).toBe(CLEAR_BONUS) |
c37a2b0b 2026-10-20 Pavel Safronov | 400 | }) |
| 401 | ||
| 402 | it('continue after clearing starts the next level, carrying lives, stats, coins and charges', () => { | |
| 403 | const s = { ...board(` | |
| 404 | #### | |
| 405 | #PE# | |
| 406 | ####`, { fire: 3 }), coins: 4, lives: 2 } | |
d3e4ed26 2026-10-25 Pavel Safronov | 407 | s.charge = { kind: 'pierce', left: 2 } |
c37a2b0b 2026-10-20 Pavel Safronov | 408 | const cleared = step(s, { id: 'move', target: v(2, 1) }).state |
| 409 | const { state, events } = step(cleared, { id: 'continue' }) | |
| 410 | expect(events).toEqual([{ type: 'levelStarted', level: 2 }]) | |
0b63d158 2026-10-25 Pavel Safronov | 411 | expect(state).toMatchObject({ level: 2, turn: 0, lives: 2, coins: 4 + CLEAR_BONUS + PAR_BONUS, status: 'playing' }) |
c37a2b0b 2026-10-20 Pavel Safronov | 412 | expect(state.stats.fire).toBe(3) |
d3e4ed26 2026-10-25 Pavel Safronov | 413 | expect(state.charge).toEqual({ kind: 'pierce', left: 2 }) |
e6bb7c42 2026-10-25 Pavel Safronov | 414 | expect(state.enemies.length).toBe(generateLevel(state.seed, 2).enemies.length) |
c37a2b0b 2026-10-20 Pavel Safronov | 415 | }) |
| 416 | ||
| 417 | it('flaming the uncovered exit lets out enemies that drop nothing', () => { | |
| 418 | const s = board(` | |
| 419 | ###### | |
| 420 | #P.1E# | |
| 421 | ######`) | |
| 422 | const { state, events } = step(s, { id: 'wait' }) | |
| 423 | expect(events).toContainEqual({ type: 'enemiesSpawned', pos: v(4, 1), count: EXIT_SPAWN }) | |
| 424 | expect(state.enemies).toHaveLength(EXIT_SPAWN) | |
| 425 | expect(state.enemies.every((e) => e.spawned && e.kind === 'blob')).toBe(true) | |
| 426 | }) | |
| 427 | ||
52d68b59 2026-10-24 Pavel Safronov | 428 | it('the flame that let them out, still lingering, doesn\'t kill them', () => { |
99869630 2026-10-23 Pavel Safronov | 429 | const s = board(` |
52d68b59 2026-10-24 Pavel Safronov | 430 | ######## |
| 431 | #P...1E# | |
| 432 | ########`) | |
| 433 | const spawned = step(s, { id: 'wait' }).state | |
| 434 | expect(spawned.burning.length).toBeGreaterThan(0) | |
| 435 | const next = step(spawned, { id: 'wait' }).state | |
| 436 | expect(next.enemies).toHaveLength(EXIT_SPAWN) | |
| 437 | expect(next.enemies.every((e) => !e.sheltered)).toBe(true) | |
99869630 2026-10-23 Pavel Safronov | 438 | }) |
| 439 | ||
52d68b59 2026-10-24 Pavel Safronov | 440 | it('a new explosion the next turn still kills them', () => { |
| 441 | const s = board(` | |
| 442 | ######## | |
| 443 | #P...1E# | |
| 444 | ########`) | |
| 445 | const spawned = step(s, { id: 'wait' }).state | |
| 446 | expect(spawned.enemies).toHaveLength(EXIT_SPAWN) | |
| 447 | // A fresh bomb next to the exit, going off this turn: its blast covers the exit and beside it. | |
| 448 | spawned.bombs.push({ pos: v(5, 1), timer: 1, fire: 1, placedTurn: 0 }) | |
| 449 | const { state: next, events } = step(spawned, { id: 'wait' }) | |
| 450 | // All three die; flaming the exit again lets out three more. | |
| 451 | const first = spawned.enemies.map((e) => e.id) | |
| 452 | expect(events.filter((e) => e.type === 'enemyDied').map((e) => 'id' in e && e.id)).toEqual(first) | |
| 453 | expect(next.enemies.some((e) => first.includes(e.id))).toBe(false) | |
| 454 | }) | |
| 455 | }) | |
| 456 | ||
| 457 | describe('action charges and abilities', () => { | |
99869630 2026-10-23 Pavel Safronov | 458 | it('kick is an ability: only offered once gained, and never used up', () => { |
c37a2b0b 2026-10-20 Pavel Safronov | 459 | const s = board(` |
| 460 | ###### | |
| 461 | #P3..# | |
| 462 | ######`) | |
| 463 | expect(isAvailable(s, 'kick')).toBe(false) | |
99869630 2026-10-23 Pavel Safronov | 464 | s.powers.kick = true |
c37a2b0b 2026-10-20 Pavel Safronov | 465 | expect(isAvailable(s, 'kick')).toBe(true) |
| 466 | const { state } = step(s, { id: 'kick', target: v(2, 1) }) | |
99869630 2026-10-23 Pavel Safronov | 467 | expect(state.powers.kick).toBe(true) |
c37a2b0b 2026-10-20 Pavel Safronov | 468 | }) |
| 469 | ||
| 470 | it('kick: the bomb slides until the next tile cannot hold it, keeping its timer', () => { | |
| 471 | const s = board(` | |
| 472 | ####### | |
| 473 | #P3..B# | |
| 474 | #######`) | |
99869630 2026-10-23 Pavel Safronov | 475 | s.powers.kick = true |
c37a2b0b 2026-10-20 Pavel Safronov | 476 | const { state, events } = step(s, { id: 'kick', target: v(2, 1) }) |
| 477 | expect(events).toContainEqual({ type: 'bombKicked', from: v(2, 1), to: v(4, 1) }) | |
| 478 | expect(state.bombs[0]).toMatchObject({ pos: v(4, 1), timer: 2 }) | |
| 479 | }) | |
| 480 | ||
| 481 | it('kick: a bomb with no room to slide is not a target', () => { | |
| 482 | const s = board(` | |
| 483 | ##### | |
| 484 | #P3+# | |
| 485 | #####`) | |
99869630 2026-10-23 Pavel Safronov | 486 | s.powers.kick = true |
c37a2b0b 2026-10-20 Pavel Safronov | 487 | expect(ACTIONS.kick.validTargets(s)).toEqual([]) |
| 488 | }) | |
| 489 | ||
28670c3e 2026-10-24 Pavel Safronov | 490 | it('throw: exactly 2 tiles away, over a crate', () => { |
c37a2b0b 2026-10-20 Pavel Safronov | 491 | const s = board(` |
| 492 | ###### | |
28670c3e 2026-10-24 Pavel Safronov | 493 | #P+..# |
c37a2b0b 2026-10-20 Pavel Safronov | 494 | #.#### |
| 495 | #.#### | |
| 496 | ######`) | |
99869630 2026-10-23 Pavel Safronov | 497 | s.powers.throw = true |
c37a2b0b 2026-10-20 Pavel Safronov | 498 | expect(ACTIONS.throw.validTargets(s)).toEqual([v(1, 3), v(3, 1)]) |
| 499 | const { state } = step(s, { id: 'throw', target: v(3, 1) }) | |
| 500 | expect(state.bombs).toEqual([{ pos: v(3, 1), timer: 3, fire: 1, placedTurn: 5 }]) | |
| 501 | }) | |
| 502 | ||
28670c3e 2026-10-24 Pavel Safronov | 503 | it('throw: not over a pillar or the outer wall (user\'s choice, 2026-10-23)', () => { |
| 504 | const s = board(` | |
| 505 | ####### | |
| 506 | #P#..## | |
| 507 | #.##### | |
| 508 | #.....# | |
| 509 | #######`) | |
| 510 | s.powers.throw = true | |
| 511 | // Right: the pillar at (2, 1) is in between. Down: (1, 2) is floor, so (1, 3) is fine. | |
| 512 | expect(ACTIONS.throw.validTargets(s)).toEqual([v(1, 3)]) | |
| 513 | }) | |
| 514 | ||
| 515 | it('throw: over a bomb or an enemy in between', () => { | |
| 516 | const s = board(` | |
| 517 | ###### | |
| 518 | #P3..# | |
| 519 | #B#### | |
| 520 | #.#### | |
| 521 | ######`) | |
| 522 | s.powers.throw = true | |
| 523 | s.stats.capacity = 2 | |
| 524 | expect(ACTIONS.throw.validTargets(s)).toEqual([v(1, 3), v(3, 1)]) | |
| 525 | }) | |
| 526 | ||
c37a2b0b 2026-10-20 Pavel Safronov | 527 | it('throw: needs bomb capacity', () => { |
| 528 | const s = board(` | |
| 529 | ####### | |
| 530 | #P...3# | |
| 531 | #######`) | |
99869630 2026-10-23 Pavel Safronov | 532 | s.powers.throw = true |
c37a2b0b 2026-10-20 Pavel Safronov | 533 | expect(isAvailable(s, 'throw')).toBe(false) |
| 534 | }) | |
| 535 | ||
| 536 | it('shield: absorbs a hit, then is gone', () => { | |
| 537 | const s = board(` | |
| 538 | ##### | |
| 539 | #P1.# | |
| 540 | #####`) | |
5f066960 2026-10-26 Pavel Safronov | 541 | s.charge = { kind: 'shield', left: 1 } |
52d68b59 2026-10-24 Pavel Safronov | 542 | const r = step(s, { id: 'wait' }) |
c37a2b0b 2026-10-20 Pavel Safronov | 543 | expect(r.state.status).toBe('playing') |
| 544 | expect(r.events).toContainEqual({ type: 'shieldBroke', pos: v(1, 1) }) | |
5f066960 2026-10-26 Pavel Safronov | 545 | expect(r.state.charge).toBeNull() |
c37a2b0b 2026-10-20 Pavel Safronov | 546 | expect(r.state.lives).toBe(3) |
| 547 | }) | |
| 548 | ||
| 549 | it('shield: absorbs every hit in the turn it breaks (enemy, then flame)', () => { | |
| 550 | const s = intend(board(` | |
| 551 | ##### | |
| 552 | #PB.# | |
| 553 | #1### | |
| 554 | #####`), v(1, 1)) | |
5f066960 2026-10-26 Pavel Safronov | 555 | s.charge = { kind: 'shield', left: 1 } |
c37a2b0b 2026-10-20 Pavel Safronov | 556 | const { state } = step(s, { id: 'wait' }) |
| 557 | expect(state.status).toBe('playing') | |
| 558 | expect(state.lives).toBe(3) | |
| 559 | expect(state.enemies).toEqual([]) // the flame got the Blob on the player's tile | |
| 560 | }) | |
| 561 | ||
d3e4ed26 2026-10-25 Pavel Safronov | 562 | it(`freeze: enemies skip the move of the turn it is used and the next ${FREEZE_TURNS - 1}, then move again`, () => { |
99869630 2026-10-23 Pavel Safronov | 563 | let s = intend(board(` |
| 564 | ######## | |
| 565 | #P....B# | |
| 566 | ########`), v(5, 1)) | |
d3e4ed26 2026-10-25 Pavel Safronov | 567 | s.charge = { kind: 'freeze', left: 1 } |
e6bb7c42 2026-10-25 Pavel Safronov | 568 | s = step(s, { id: 'freeze', target: s.player }).state |
99869630 2026-10-23 Pavel Safronov | 569 | expect(s.frozen).toBe(FREEZE_TURNS - 1) |
| 570 | for (let i = 1; i < FREEZE_TURNS; i++) { | |
| 571 | s = step(s, { id: 'wait' }).state | |
| 572 | expect(s.enemies[0]!.pos).toEqual(v(6, 1)) | |
| 573 | } | |
| 574 | expect(s.frozen).toBe(0) | |
| 575 | s = step(s, { id: 'wait' }).state | |
| 576 | expect(s.enemies[0]!.pos).not.toEqual(v(6, 1)) | |
c37a2b0b 2026-10-20 Pavel Safronov | 577 | }) |
| 578 | }) | |
52d68b59 2026-10-24 Pavel Safronov | 579 | |
| 580 | describe('enemies spread out', () => { | |
| 581 | /** Three enemies of `kind` on one tile in the middle of an open room, none planned yet. */ | |
| 582 | function stacked(kind: 'blob' | 'seeker' | 'drifter') { | |
| 583 | const s = board(` | |
| 584 | ######### | |
| 585 | #P......# | |
| 586 | #.......# | |
| 587 | #.......# | |
| 588 | #.......# | |
| 589 | #.......# | |
| 590 | #########`) | |
| 591 | for (let i = 0; i < 3; i++) s.enemies.push({ id: s.nextEnemyId++, kind, pos: v(5, 3), dir: 'up', plan: [], spawned: true, sheltered: false }) | |
| 592 | planIntents(s) | |
| 593 | return s | |
| 594 | } | |
| 595 | ||
| 596 | for (const kind of ['blob', 'seeker', 'drifter'] as const) { | |
| 597 | it(`${kind}s on one tile take different first steps, and never share a tile while they can help it`, () => { | |
| 598 | const s = stacked(kind) | |
| 599 | for (let t = 0; t < 3; t++) { | |
| 600 | const tiles = s.enemies.map((e) => `${e.plan[t]!.x},${e.plan[t]!.y}`) | |
| 601 | expect(new Set(tiles).size).toBe(3) | |
| 602 | } | |
| 603 | }) | |
| 604 | } | |
| 605 | ||
| 606 | it('still share a tile when there is nowhere else to go', () => { | |
| 607 | const s = board(` | |
| 608 | ##### | |
| 609 | #P### | |
| 610 | #.B.# | |
| 611 | #####`) | |
| 612 | s.enemies.push({ id: s.nextEnemyId++, kind: 'blob', pos: v(2, 2), dir: 'left', plan: [], spawned: true, sheltered: false }) | |
| 613 | s.cells[2 * s.width + 3] = 'wall' | |
| 614 | planIntents(s) | |
| 615 | expect(s.enemies.map((e) => e.plan[0])).toEqual([v(1, 2), v(1, 2)]) | |
| 616 | }) | |
| 617 | ||
| 618 | it('their moves are still exactly the ones shown', () => { | |
| 619 | let s = stacked('drifter') | |
| 620 | const shown = s.enemies.map((e) => e.plan[0]) | |
| 621 | s = step(s, { id: 'wait' }).state | |
| 622 | expect(s.enemies.map((e) => e.pos)).toEqual(shown) | |
| 623 | }) | |
| 624 | }) | |
| 625 | ||
| 626 | describe('the last enemy\'s drop', () => { | |
| 627 | it('is a charge that lasts (Pierce, Power, Nuke or Shield), never Freeze or Decoy', () => { | |
| 628 | const s = board(` | |
| 629 | ##### | |
| 630 | #P.D# | |
| 631 | #####`) | |
| 632 | const kinds = (last: boolean) => { | |
| 633 | const seen = new Set<string>() | |
| 634 | for (let i = 1; i <= 2000; i++) { | |
| 635 | s.dropRng = i * 7919 | |
| 636 | for (const d of rollDrops(s, s.enemies[0]!, last)) if (d.kind !== 'coins') seen.add(d.kind) | |
| 637 | } | |
| 638 | return seen | |
| 639 | } | |
| 640 | expect([...kinds(true)].sort()).toEqual([...LASTING_CHARGES].sort()) | |
| 641 | expect(kinds(false)).toContain('freeze') | |
| 642 | expect(kinds(false)).toContain('decoy') | |
| 643 | }) | |
| 644 | ||
| 645 | it('is decided by whether any enemy is left once the turn\'s kills are done', () => { | |
| 646 | const s = board(` | |
| 647 | ####### | |
| 648 | #P.D1D# | |
| 649 | #######`) | |
| 650 | const { state, events } = step(s, { id: 'wait' }) | |
| 651 | expect(state.enemies).toEqual([]) | |
| 652 | const charges = events.flatMap((e) => (e.type === 'dropSpawned' && e.drop.kind !== 'coins' ? [e.drop.kind] : [])) | |
| 653 | for (const c of charges) expect(LASTING_CHARGES).toContain(c) | |
| 654 | }) | |
| 655 | }) | |
8da5a7c0 2026-10-24 Pavel Safronov | 656 | |
| 657 | describe('charge drops are never wasted', () => { | |
| 658 | /** Every charge kind a Drifter drops over many rolls, with `setup` applied first. */ | |
| 659 | function dropped(setup: (s: ReturnType<typeof board>) => void): Set<string> { | |
| 660 | const s = board(` | |
| 661 | ##### | |
| 662 | #P.D# | |
| 663 | #####`) | |
| 664 | setup(s) | |
| 665 | const seen = new Set<string>() | |
| 666 | for (let i = 1; i <= 2000; i++) { | |
| 667 | s.dropRng = i * 7919 | |
| 668 | for (const d of rollDrops(s, s.enemies[0]!)) if (d.kind !== 'coins') seen.add(d.kind) | |
| 669 | } | |
| 670 | return seen | |
| 671 | } | |
| 672 | ||
| 673 | it('no second Decoy, Freeze or Shield while one lies on the board', () => { | |
| 674 | for (const kind of ['decoy', 'freeze', 'shield'] as const) { | |
| 675 | expect(dropped((s) => s.drops.push({ pos: v(2, 1), kind }))).not.toContain(kind) | |
| 676 | } | |
| 677 | }) | |
| 678 | ||
7f242d36 2026-10-25 Pavel Safronov | 679 | it('Pierce, Power, Nuke and ICBM still drop when one lies there: they add up', () => { |
8da5a7c0 2026-10-24 Pavel Safronov | 680 | expect(dropped((s) => s.drops.push({ pos: v(2, 1), kind: 'pierce' }))).toContain('pierce') |
7f242d36 2026-10-25 Pavel Safronov | 681 | expect(dropped((s) => s.drops.push({ pos: v(2, 1), kind: 'icbm' }))).toContain('icbm') |
5f066960 2026-10-26 Pavel Safronov | 682 | expect(dropped(() => {})).toEqual(new Set(['pierce', 'power', 'nuke', 'shield', 'freeze', 'decoy', 'icbm', 'flamePass', 'teleport', 'acid'])) |
8da5a7c0 2026-10-24 Pavel Safronov | 683 | }) |
| 684 | }) |