explodorama / files / test / path.test.ts
path.test.ts
82adee18 2026-10-20 Pavel Safronov | 1 | import { describe, expect, it } from 'vitest' |
e6bb7c42 2026-10-25 Pavel Safronov | 2 | import { autoMoveAction, autoRoute, playerPath } from '../src/sim/path' |
82adee18 2026-10-20 Pavel Safronov | 3 | import { board, v } from './helpers' |
| 4 | ||
| 5 | describe('auto-move path', () => { | |
| 6 | it('is the shortest walk round walls and crates, ending at the destination', () => { | |
| 7 | const s = board(` | |
| 8 | ####### | |
| 9 | #P.+..# | |
| 10 | #.#.#.# | |
| 11 | #.....# | |
| 12 | #######`) | |
| 13 | expect(playerPath(s, v(5, 1))).toEqual([v(1, 2), v(1, 3), v(2, 3), v(3, 3), v(4, 3), v(5, 3), v(5, 2), v(5, 1)]) | |
| 14 | }) | |
| 15 | ||
| 16 | it('goes round bombs', () => { | |
| 17 | const s = board(` | |
| 18 | ##### | |
| 19 | #P3.# | |
| 20 | #...# | |
| 21 | #####`) | |
| 22 | expect(playerPath(s, v(3, 1))).toEqual([v(1, 2), v(2, 2), v(3, 2), v(3, 1)]) | |
| 23 | }) | |
| 24 | ||
| 25 | it('is null when the destination is walled off, blocked, or where the player stands', () => { | |
| 26 | const s = board(` | |
| 27 | ###### | |
| 28 | #P.+.# | |
| 29 | ######`) | |
| 30 | expect(playerPath(s, v(4, 1))).toBeNull() | |
| 31 | expect(playerPath(s, v(3, 1))).toBeNull() | |
| 32 | expect(playerPath(s, v(1, 1))).toBeNull() | |
| 33 | }) | |
| 34 | ||
52d68b59 2026-10-24 Pavel Safronov | 35 | it('goes round an open exit unless the exit is the destination', () => { |
| 36 | const s = board(` | |
| 37 | ###### | |
| 38 | #PE..# | |
| 39 | #....# | |
| 40 | ######`) | |
| 41 | const path = playerPath(s, v(4, 1))! | |
| 42 | expect(path).toHaveLength(5) | |
| 43 | expect(path).not.toContainEqual(v(2, 1)) | |
| 44 | expect(path.at(-1)).toEqual(v(4, 1)) | |
| 45 | expect(playerPath(s, v(2, 1))).toEqual([v(2, 1)]) | |
| 46 | }) | |
| 47 | ||
| 48 | it('is null when the only way is over the open exit', () => { | |
| 49 | const s = board(` | |
| 50 | ###### | |
| 51 | #PE..# | |
| 52 | ######`) | |
| 53 | expect(playerPath(s, v(4, 1))).toBeNull() | |
| 54 | }) | |
| 55 | ||
| 56 | it('crosses a locked exit, which doesn\'t end the level', () => { | |
| 57 | const s = board(` | |
| 58 | ###### | |
| 59 | #PE.B# | |
| 60 | ######`) | |
| 61 | expect(playerPath(s, v(3, 1))).toEqual([v(2, 1), v(3, 1)]) | |
| 62 | }) | |
| 63 | ||
82adee18 2026-10-20 Pavel Safronov | 64 | it('goes through enemies, which will have moved by then', () => { |
| 65 | const s = board(` | |
| 66 | ###### | |
| 67 | #PB..# | |
| 68 | ######`) | |
| 69 | expect(playerPath(s, v(4, 1))).toEqual([v(2, 1), v(3, 1), v(4, 1)]) | |
| 70 | }) | |
| 71 | }) | |
28670c3e 2026-10-24 Pavel Safronov | 72 | |
| 73 | describe('auto-move: a step, a Run or a Teleport (user request, 2026-10-23)', () => { | |
| 74 | const always = () => true | |
| 75 | const room = () => | |
| 76 | board(` | |
| 77 | ########## | |
| 78 | #P.......# | |
| 79 | #.#.#.#.## | |
| 80 | #........# | |
| 81 | ##########`) | |
| 82 | ||
| 83 | it('a tile next to you is a step, even with Run and Teleport', () => { | |
| 84 | const s = room() | |
| 85 | s.powers.run = true | |
fcf44f32 2026-10-25 Pavel Safronov | 86 | s.charge = { kind: 'teleport', left: 3 } |
28670c3e 2026-10-24 Pavel Safronov | 87 | expect(autoMoveAction(s, v(2, 1), always)).toEqual({ id: 'move', target: v(2, 1) }) |
| 88 | }) | |
| 89 | ||
fcf44f32 2026-10-25 Pavel Safronov | 90 | it('2 tiles away: two steps without Run, one run with it; never a Teleport, a charge (2026-10-25)', () => { |
28670c3e 2026-10-24 Pavel Safronov | 91 | const s = room() |
| 92 | expect(autoMoveAction(s, v(3, 1), always)).toEqual({ id: 'move', target: v(2, 1) }) | |
| 93 | s.powers.run = true | |
| 94 | expect(autoMoveAction(s, v(3, 1), always)).toEqual({ id: 'run', target: v(3, 1) }) | |
fcf44f32 2026-10-25 Pavel Safronov | 95 | s.charge = { kind: 'teleport', left: 3 } |
| 96 | expect(autoMoveAction(s, v(3, 1), always)).toEqual({ id: 'run', target: v(3, 1) }) | |
28670c3e 2026-10-24 Pavel Safronov | 97 | }) |
| 98 | ||
| 99 | it('2 tiles away round a corner, Run alone is no help: a step', () => { | |
| 100 | const s = board(` | |
| 101 | ##### | |
| 102 | #P..# | |
| 103 | #...# | |
| 104 | #####`) | |
| 105 | s.powers.run = true | |
| 106 | expect(autoMoveAction(s, v(2, 2), always)?.id).toBe('move') | |
| 107 | }) | |
| 108 | ||
| 109 | it('further with Run only: runs where the way goes straight', () => { | |
| 110 | const s = room() | |
| 111 | s.powers.run = true | |
| 112 | expect(autoMoveAction(s, v(8, 1), always)).toEqual({ id: 'run', target: v(3, 1) }) | |
| 113 | }) | |
| 114 | ||
| 115 | it('never lands on an unsafe tile: picks the next best', () => { | |
| 116 | const s = room() | |
fcf44f32 2026-10-25 Pavel Safronov | 117 | s.powers.run = true |
| 118 | const unsafe = (p: { x: number; y: number }) => !(p.x === 3 && p.y === 1) | |
| 119 | expect(autoMoveAction(s, v(8, 1), unsafe)).toEqual({ id: 'move', target: v(2, 1) }) | |
28670c3e 2026-10-24 Pavel Safronov | 120 | }) |
| 121 | }) | |
e6bb7c42 2026-10-25 Pavel Safronov | 122 | |
| 123 | describe('autoRoute: where auto-move lands', () => { | |
| 124 | it('a step on every tile without Run; every other tile with it (user report, 2026-10-25)', () => { | |
| 125 | const s = board(` | |
| 126 | ######### | |
| 127 | #P......# | |
| 128 | #########`) | |
| 129 | expect(autoRoute(s, v(7, 1), () => true)).toEqual([v(2, 1), v(3, 1), v(4, 1), v(5, 1), v(6, 1), v(7, 1)]) | |
| 130 | s.powers.run = true | |
| 131 | expect(autoRoute(s, v(7, 1), () => true)).toEqual([v(3, 1), v(5, 1), v(7, 1)]) | |
| 132 | }) | |
| 133 | ||
| 134 | it('empty when the first move isn’t safe', () => { | |
| 135 | const s = board(` | |
| 136 | ###### | |
| 137 | #P...# | |
| 138 | ######`) | |
| 139 | expect(autoRoute(s, v(4, 1), () => false)).toEqual([]) | |
| 140 | }) | |
| 141 | }) | |
| 142 | ||
| 143 | describe('auto-move with Diagonal (user report, 2026-10-25)', () => { | |
| 144 | it('cuts corners with diagonal steps, and takes one as its move', () => { | |
| 145 | const s = board(` | |
| 146 | ###### | |
| 147 | #P...# | |
| 148 | #....# | |
| 149 | #....# | |
| 150 | ######`) | |
| 151 | expect(playerPath(s, v(4, 3))).toHaveLength(5) | |
| 152 | s.powers.diagonal = true | |
| 153 | expect(playerPath(s, v(4, 3))).toHaveLength(3) | |
| 154 | // Three moves, not five: one of them diagonal. | |
| 155 | expect(autoRoute(s, v(4, 3), () => true)).toHaveLength(3) | |
| 156 | const open = board(` | |
| 157 | #### | |
| 158 | #P.# | |
| 159 | #..# | |
| 160 | ####`) | |
| 161 | open.powers.diagonal = true | |
| 162 | expect(autoMoveAction(open, v(2, 2), () => true)).toEqual({ id: 'diagonal', target: v(2, 2) }) | |
| 163 | }) | |
| 164 | }) |