explodorama / files / src / ui / offer.ts
offer.ts
| 1 | import { isCharge, type GameState, type OfferKind } from '../sim/types' |
| 2 | import { CHARGE_ICONS, POWER_UP_ICONS, spriteUrl } from '../render/sprites' |
| 3 | import type { SceneKind } from '../sim/demo' |
| 4 | import { startClip, stopClip } from './clip' |
| 5 | import { openDialog } from './dialog' |
| 6 | import { CHARGE_TEXT, changeLine, POWER_UP_CLIP, POWER_UP_TEXT } from './info' |
| 7 | |
| 8 | /** |
| 9 | * The gem's choice (user request, 2026-10-23): its offer of power-ups, each with what it does, |
| 10 | * laid out like the almanac. One must be picked; the dialog can't be closed any other way. |
| 11 | * Developer mode's rainbow gem offers the charges too (2026-10-24). |
| 12 | * |
| 13 | * Choosing takes two taps (user request, 2026-10-24: a tap on a card chose it at once): a tap on a |
| 14 | * card selects it, and the clip above the cards (PLAN.md §13c) plays it; **Choose** takes the one |
| 15 | * selected. The first card is selected at first. |
| 16 | */ |
| 17 | let chosen: ((kind: OfferKind) => void) | null = null |
| 18 | let selected: OfferKind | null = null |
| 19 | |
| 20 | export function openOffer(s: GameState, offer: OfferKind[], choose: (kind: OfferKind) => void): void { |
| 21 | chosen = choose |
| 22 | openDialog({ |
| 23 | title: 'Choose a power-up', |
| 24 | body: |
| 25 | '<div class="offer-clip"><canvas class="clip" aria-hidden="true"></canvas><img class="offer-still" alt="" draggable="false" hidden></div>' + |
| 26 | offer |
| 27 | .map((k) => { |
| 28 | const text = isCharge(k) ? CHARGE_TEXT[k] : POWER_UP_TEXT[k] |
| 29 | return ( |
| 30 | `<button type="button" class="almanac-entry offer-choice" data-offer="${k}" aria-pressed="false">` + |
| 31 | `<img src="${spriteUrl(isCharge(k) ? CHARGE_ICONS[k] : POWER_UP_ICONS[k])}" alt="" draggable="false">` + |
| 32 | `<div><strong>${text.name}</strong>${changeLine(s, k)}<p>${text.text}</p></div></button>` |
| 33 | ) |
| 34 | }) |
| 35 | .join(''), |
| 36 | buttons: [ |
| 37 | { |
| 38 | label: 'Choose', |
| 39 | kind: 'primary', |
| 40 | onClick: () => { |
| 41 | chosen = null |
| 42 | if (selected) choose(selected) |
| 43 | }, |
| 44 | }, |
| 45 | ], |
| 46 | required: true, |
| 47 | }) |
| 48 | select(offer[0]!) |
| 49 | } |
| 50 | |
| 51 | function nameOf(k: OfferKind): string { |
| 52 | return (isCharge(k) ? CHARGE_TEXT[k] : POWER_UP_TEXT[k]).name |
| 53 | } |
| 54 | |
| 55 | function clipOf(k: OfferKind): SceneKind | undefined { |
| 56 | return isCharge(k) ? k : POWER_UP_CLIP[k] |
| 57 | } |
| 58 | |
| 59 | /** |
| 60 | * Selects `k`: its card marked, the Choose button naming it, and the clip above the cards playing |
| 61 | * it; one without a clip (Heart, Coin bag: nothing to see on the board) shows its picture there, |
| 62 | * big, instead (user report, 2026-10-24: the space was left empty). |
| 63 | */ |
| 64 | function select(k: OfferKind): void { |
| 65 | selected = k |
| 66 | for (const card of document.querySelectorAll<HTMLElement>('#dialog-body .offer-choice')) { |
| 67 | card.setAttribute('aria-pressed', String(card.dataset.offer === k)) |
| 68 | } |
| 69 | const label = document.querySelector('#dialog-buttons button span') |
| 70 | if (label) label.textContent = `Choose ${nameOf(k)}` |
| 71 | const canvas = document.querySelector<HTMLCanvasElement>('#dialog-body .offer-clip canvas.clip') |
| 72 | const still = document.querySelector<HTMLImageElement>('#dialog-body .offer-still') |
| 73 | if (!canvas || !still) return |
| 74 | const clip = clipOf(k) |
| 75 | canvas.hidden = !clip |
| 76 | still.hidden = !!clip |
| 77 | if (clip) return startClip(canvas, clip) |
| 78 | stopClip(canvas) |
| 79 | still.src = spriteUrl(isCharge(k) ? CHARGE_ICONS[k] : POWER_UP_ICONS[k]) |
| 80 | } |
| 81 | |
| 82 | const dialogBody = document.getElementById('dialog-body')! |
| 83 | dialogBody.addEventListener('click', (e) => { |
| 84 | const card = (e.target as Element).closest<HTMLElement>('[data-offer]') |
| 85 | if (card && chosen) select(card.dataset.offer as OfferKind) |
| 86 | }) |