explodorama / commit
README: deployed to apps.fuzzyworld.net, not GitLab Pages
README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 2f93e75..b577e8d 100644 --- a/README.md +++ b/README.md @@ -540,7 +540,7 @@ has all seven enemy types); `?charge=nuke` (or any charge) starts carrying that trying it out; `?level=3&shop` opens the shop after that level straight away, with 9 coins; `?dev` and `?immortal` set the modes; `?demo` shows the demo, which test URLs otherwise skip (with `?seed`, the same demo every time). `?fps` shows a frame-rate meter in the bottom left corner: frames a second, the slowest frame, the game's own time per frame, and the canvas size. For tracking down slowness on a device: `?gl=0` draws with Canvas 2D instead of WebGL (no demo TV effect, no clips), `?ratio=1` draws at one pixel per CSS pixel, `?aa` turns WebGL's antialiasing on (it is off: it held Android Chrome to 12 fps). These four keep your saved run. A URL with any of these parameters plays a test board: it doesn't load or overwrite your saved run. -Deployed to GitLab Pages by `.gitlab-ci.yml` on every push to the default branch. +Deployed to <https://apps.fuzzyworld.net/explodorama/> with `fw deploy`; CI (`.fw-ci.yml`) checks every push. **Installing it:** the game is an installable web app (`static/manifest.webmanifest`, icons in `static/icons/`, built by `tools/compose-icons.sh`). In Chrome or Edge, use the install button in