explodorama / files / src / render / effects.ts
effects.ts
| 2026-10-31 | 8edb5cb | ✗ Two gems on one turn offer one after the other; Developer-mode test scenes (0.2.0 work) | Pavel Safronov |
| 2026-10-25 | 5f06696 | Board objects, the Acid charge, passive Shield and Flame Pass, danger outline | Pavel Safronov |
| 2026-10-25 | d3e4ed2 | Balance lab; one charge at a time, used on purpose; Proximity next-to only | Pavel Safronov |
| 2026-10-24 | e78b778 | The shop; the ICBM flies; Diagonal widens Teleport; dialogs open at the top | Pavel Safronov |
| 2026-10-24 | 7f242d3 | RPG, Proximity alert, Slide and the ICBM charge; Run extends Teleport | Pavel Safronov |
| 2026-10-23 | 00ad7d0 | One board, Immortal, moves animated from state, M for Move | Pavel Safronov |
| 2026-10-23 | 39c2681 | Developer mode adds an extra gem; levels hold a list of gems | Pavel Safronov |
| 2026-10-23 | fa3e81a | Demo shows every feature; enemies walk into the flame before dying | Pavel Safronov |
| 2026-10-23 | 52d68b5 | Gems, charges on pickup, a demo, installable, and a day of playtest fixes | Pavel Safronov |
| 2026-10-22 | 9986963 | Fewer buttons, Kick/Throw/Teleport as abilities, a real Freeze, almanac, badged icons | Pavel Safronov |
| 2026-10-22 | ea380ee | "What is that?" button, auto-walk, animations for everything | Pavel Safronov |