fuzzyworld

explodorama / files / src / sim / actions.ts

actions.ts

Commits that changed this file, newest first · file

2026-10-31bb3823d✗ Next copy, choices on taps, Freeze before a swap, demo shuffle (0.2.0 work)Pavel Safronov
2026-10-256c3fcc3Board scenes and almanac tab, boxed in costs a life, NES placement measuredPavel Safronov
2026-10-255f06696Board objects, the Acid charge, passive Shield and Flame Pass, danger outlinePavel Safronov
2026-10-25a313eb7Diagonal no longer squeezes between two blocked tilesPavel Safronov
2026-10-25fcf44f3Flame Pass and Teleport as charges; a death drops the charge; boards fittedPavel Safronov
2026-10-25e6bb7c4Bigger boards with a fixed view; TNT and stat limits; many UI fixesPavel Safronov
2026-10-25d3e4ed2Balance lab; one charge at a time, used on purpose; Proximity next-to onlyPavel Safronov
2026-10-24e78b778The shop; the ICBM flies; Diagonal widens Teleport; dialogs open at the topPavel Safronov
2026-10-247f242d3RPG, Proximity alert, Slide and the ICBM charge; Run extends TeleportPavel Safronov
2026-10-2328670c3Auto-move runs and teleports; no throws over pillars; playtest fixesPavel Safronov
2026-10-2352d68b5Gems, charges on pickup, a demo, installable, and a day of playtest fixesPavel Safronov
2026-10-229986963Fewer buttons, Kick/Throw/Teleport as abilities, a real Freeze, almanac, badged iconsPavel Safronov
2026-10-2027f24fePower-ups, Run and Detonate, the 50-level ending, mid-run save (M6 part 1)Pavel Safronov
2026-10-2082adee1Touch shortcuts, all action charges, lingering flame, 3-move enemy plansPavel Safronov
2026-10-20c37a2b0Exit door, par, enemies, drops and the first action charges (M4, M5)Pavel Safronov
2026-10-195551eb3Initial commit: turn-based bomb-laying roguelike prototypePavel Safronov