explodorama / files / src / sim / path.ts
path.ts
| 2026-10-31 | 1f0038a | ✗ Oil is slippery, and the Kenney credit leaves the menu (0.2.0 work) | Pavel Safronov |
| 2026-10-25 | a313eb7 | Diagonal no longer squeezes between two blocked tiles | Pavel Safronov |
| 2026-10-25 | fcf44f3 | Flame Pass and Teleport as charges; a death drops the charge; boards fitted | Pavel Safronov |
| 2026-10-25 | e6bb7c4 | Bigger boards with a fixed view; TNT and stat limits; many UI fixes | Pavel Safronov |
| 2026-10-24 | 565a687 | Sprinter, Ghost, Wisp and Hunter; a new enemy type every 3 levels | Pavel Safronov |
| 2026-10-24 | 36c5d6a | Demos get to the point in 3-6 turns and show the controls with a finger | Pavel Safronov |
| 2026-10-23 | 28670c3 | Auto-move runs and teleports; no throws over pillars; playtest fixes | Pavel Safronov |
| 2026-10-23 | 52d68b5 | Gems, charges on pickup, a demo, installable, and a day of playtest fixes | Pavel Safronov |
| 2026-10-20 | 27f24fe | Power-ups, Run and Detonate, the 50-level ending, mid-run save (M6 part 1) | Pavel Safronov |
| 2026-10-20 | 82adee1 | Touch shortcuts, all action charges, lingering flame, 3-move enemy plans | Pavel Safronov |