godot-shooter / files / weapons / Bullet.tscn
Bullet.tscn
b856550a 2023-10-30 Pavel Safronov | 1 | [gd_scene load_steps=4 format=2] |
| 2 | ||
16938031 2023-11-17 Pavel Safronov | 3 | [ext_resource path="res://weapons/Bullet.gd" type="Script" id=1] |
96324aab 2023-11-01 Pavel Safronov | 4 | [ext_resource path="res://assets/kenney_simple-space/PNG/Default/effect_yellow.png" type="Texture" id=2] |
b856550a 2023-10-30 Pavel Safronov | 5 | |
| 6 | [sub_resource type="RectangleShape2D" id=1] | |
| 7 | extents = Vector2( 4.50004, 16 ) | |
| 8 | ||
| 9 | [node name="Bullet" type="Area2D"] | |
| 10 | modulate = Color( 1, 0, 0, 1 ) | |
| 11 | position = Vector2( 0, -1 ) | |
9c3981ff 2023-11-14 Pavel Safronov | 12 | collision_layer = 8 |
0f8974b8 2023-12-01 Pavel Safronov | 13 | collision_mask = 3 |
b856550a 2023-10-30 Pavel Safronov | 14 | script = ExtResource( 1 ) |
| 15 | ||
| 16 | [node name="Sprite" type="Sprite" parent="."] | |
96324aab 2023-11-01 Pavel Safronov | 17 | modulate = Color( 1, 0, 0, 1 ) |
b856550a 2023-10-30 Pavel Safronov | 18 | rotation = -0.00485545 |
| 19 | scale = Vector2( 0.104587, 0.478173 ) | |
| 20 | texture = ExtResource( 2 ) | |
| 21 | ||
| 22 | [node name="CollisionShape2D" type="CollisionShape2D" parent="."] | |
| 23 | visible = false | |
| 24 | position = Vector2( 0, -0.5 ) | |
| 25 | shape = SubResource( 1 ) | |
| 26 | ||
614e7fb1 2023-10-31 Pavel Safronov | 27 | [node name="Timer" type="Timer" parent="."] |
| 28 | one_shot = true | |
| 29 | autostart = true | |
| 30 | ||
b856550a 2023-10-30 Pavel Safronov | 31 | [connection signal="body_entered" from="." to="." method="on_bullet_body_entered"] |
614e7fb1 2023-10-31 Pavel Safronov | 32 | [connection signal="timeout" from="Timer" to="." method="on_expiration"] |