godot-shooter / change-html-template / files / Bullet.tscn
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Bullet.tscn
b856550a 2023-10-30 Pavel Safronov | 1 | [gd_scene load_steps=4 format=2] |
| 2 | ||
| 3 | [ext_resource path="res://Bullet.gd" type="Script" id=1] | |
96324aab 2023-11-01 Pavel Safronov | 4 | [ext_resource path="res://assets/kenney_simple-space/PNG/Default/effect_yellow.png" type="Texture" id=2] |
b856550a 2023-10-30 Pavel Safronov | 5 | |
| 6 | [sub_resource type="RectangleShape2D" id=1] | |
| 7 | extents = Vector2( 4.50004, 16 ) | |
| 8 | ||
| 9 | [node name="Bullet" type="Area2D"] | |
| 10 | modulate = Color( 1, 0, 0, 1 ) | |
| 11 | position = Vector2( 0, -1 ) | |
| 12 | script = ExtResource( 1 ) | |
| 13 | ||
| 14 | [node name="Sprite" type="Sprite" parent="."] | |
96324aab 2023-11-01 Pavel Safronov | 15 | modulate = Color( 1, 0, 0, 1 ) |
b856550a 2023-10-30 Pavel Safronov | 16 | rotation = -0.00485545 |
| 17 | scale = Vector2( 0.104587, 0.478173 ) | |
| 18 | texture = ExtResource( 2 ) | |
| 19 | ||
| 20 | [node name="CollisionShape2D" type="CollisionShape2D" parent="."] | |
| 21 | visible = false | |
| 22 | position = Vector2( 0, -0.5 ) | |
| 23 | shape = SubResource( 1 ) | |
| 24 | ||
614e7fb1 2023-10-31 Pavel Safronov | 25 | [node name="Timer" type="Timer" parent="."] |
| 26 | one_shot = true | |
| 27 | autostart = true | |
| 28 | ||
b856550a 2023-10-30 Pavel Safronov | 29 | [connection signal="body_entered" from="." to="." method="on_bullet_body_entered"] |
614e7fb1 2023-10-31 Pavel Safronov | 30 | [connection signal="timeout" from="Timer" to="." method="on_expiration"] |