godot-shooter / godot-4-testing / files / Bullet.gd
Branch godot-4-testing · default branch · all branches
Bullet.gd
b856550a 2023-10-30 Pavel Safronov | 1 | extends Area2D |
| 2 | ||
614e7fb1 2023-10-31 Pavel Safronov | 3 | const utils = preload("res://Utils.gd") |
11a2e1d9 2023-10-31 Pavel Safronov | 4 | @export var lifetime_seconds = 2 |
| 5 | @export var speed = 200 | |
614e7fb1 2023-10-31 Pavel Safronov | 6 | |
| 7 | func _ready() -> void: | |
| 8 | $Timer.wait_time = lifetime_seconds | |
| 9 | $Timer.start() | |
| 10 | utils.log("timer", $Timer) | |
b856550a 2023-10-30 Pavel Safronov | 11 | |
| 12 | func _physics_process(delta: float) -> void: | |
| 13 | position += transform.y * speed * delta | |
614e7fb1 2023-10-31 Pavel Safronov | 14 | |
| 15 | func on_expiration(): | |
| 16 | utils.log("killing bullet") | |
| 17 | queue_free() | |
b856550a 2023-10-30 Pavel Safronov | 18 | |
| 19 | func on_bullet_body_entered(body): | |
| 20 | var tree = get_tree() | |
| 21 | var players = tree.get_nodes_in_group("player") | |
| 22 | var player = players[0] | |
| 23 | if body.has_method("hurt") && body != player: | |
614e7fb1 2023-10-31 Pavel Safronov | 24 | utils.log("removing bullet") |
b856550a 2023-10-30 Pavel Safronov | 25 | body.hurt() |
| 26 | queue_free() |