godot-shooter / godot-4-testing / files / .godot / editor / script_editor_cache.cfg
Branch godot-4-testing · default branch · all branches
script_editor_cache.cfg
| 1 | [res://Enemy.gd] |
| 2 | |
| 3 | state={ |
| 4 | "bookmarks": PackedInt32Array(), |
| 5 | "breakpoints": PackedInt32Array(), |
| 6 | "column": 0, |
| 7 | "folded_lines": Array[int]([]), |
| 8 | "h_scroll_position": 0, |
| 9 | "row": 36, |
| 10 | "scroll_position": 6.0, |
| 11 | "selection": false, |
| 12 | "syntax_highlighter": "GDScript" |
| 13 | } |
| 14 | |
| 15 | [res://Player.gd] |
| 16 | |
| 17 | state={ |
| 18 | "bookmarks": PackedInt32Array(), |
| 19 | "breakpoints": PackedInt32Array(), |
| 20 | "column": 8, |
| 21 | "folded_lines": Array[int]([]), |
| 22 | "h_scroll_position": 0, |
| 23 | "row": 27, |
| 24 | "scroll_position": 0.0, |
| 25 | "selection": false, |
| 26 | "syntax_highlighter": "GDScript" |
| 27 | } |
| 28 | |
| 29 | [res://Explosion.gd] |
| 30 | |
| 31 | state={ |
| 32 | "bookmarks": PackedInt32Array(), |
| 33 | "breakpoints": PackedInt32Array(), |
| 34 | "column": 0, |
| 35 | "folded_lines": Array[int]([]), |
| 36 | "h_scroll_position": 0, |
| 37 | "row": 0, |
| 38 | "scroll_position": 0.0, |
| 39 | "selection": false, |
| 40 | "syntax_highlighter": "GDScript" |
| 41 | } |