godot-shooter / commit
Proper death screen positioning.
HUD.tscn | 24 ++++++++++++------------ Player.tscn | 14 ++++---------- 2 files changed, 16 insertions(+), 22 deletions(-) diff --git a/HUD.tscn b/HUD.tscn index 04098df..c44d76c 100644 --- a/HUD.tscn +++ b/HUD.tscn @@ -58,29 +58,29 @@ margin_right = 40.0 margin_bottom = 40.0 [node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"] -margin_right = 956.0 -margin_bottom = 115.0 +margin_right = 617.0 +margin_bottom = 74.0 [node name="ScoreText" type="Label" parent="VBoxContainer/HBoxContainer"] -margin_right = 296.0 -margin_bottom = 115.0 +margin_right = 192.0 +margin_bottom = 74.0 text = "Score: " [node name="Score" type="Label" parent="VBoxContainer/HBoxContainer"] -margin_left = 300.0 -margin_right = 426.0 -margin_bottom = 115.0 +margin_left = 196.0 +margin_right = 278.0 +margin_bottom = 74.0 text = "100" uppercase = true [node name="CenterContainer" type="CenterContainer" parent="VBoxContainer"] -margin_top = 119.0 -margin_right = 956.0 -margin_bottom = 234.0 +margin_top = 78.0 +margin_right = 617.0 +margin_bottom = 152.0 [node name="Label" type="Label" parent="VBoxContainer/CenterContainer"] -margin_right = 956.0 -margin_bottom = 115.0 +margin_right = 617.0 +margin_bottom = 74.0 theme = ExtResource( 1 ) text = "Tap anywhere to travel" align = 1 diff --git a/Player.tscn b/Player.tscn index 4d9f78a..7f1f864 100644 --- a/Player.tscn +++ b/Player.tscn @@ -37,22 +37,16 @@ visible = false [node name="CanvasLayer" type="CanvasLayer" parent="."] layer = 100 -follow_viewport_enable = true [node name="CenterContainer" type="CenterContainer" parent="CanvasLayer"] -anchor_right = 1.0 -anchor_bottom = 1.0 -margin_left = -1.0 -margin_right = -201.0 -margin_bottom = -200.0 +margin_left = 109.0 +margin_top = 84.0 +margin_right = 109.0 +margin_bottom = 84.0 mouse_filter = 2 [node name="DeathScreen" type="Control" parent="CanvasLayer/CenterContainer"] visible = false -margin_left = 412.0 -margin_top = 200.0 -margin_right = 412.0 -margin_bottom = 200.0 mouse_filter = 2 size_flags_horizontal = 5 size_flags_vertical = 5