godot-shooter / commit
Slow down player shooting.
Player.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Player.gd b/Player.gd index a36d6c6..f0f875e 100644 --- a/Player.gd +++ b/Player.gd @@ -4,7 +4,7 @@ class_name Player export var move_speed = 35 export var health = 10 export var max_health = 10 -export var shot_period_seconds = .1 +export var shot_period_seconds = .5 export var bullet: PackedScene var PopupControl = preload("res://Popup.tscn")