fuzzyworld

godot-shooter / commit

Swallow a connect error.

b6466fa22e517bb29a383523db46cae2cb2e9593 · Pavel Safronov · 2023-11-09 17:10:38 -0800 · parents 4cb0d97e5ed3

Swallow a connect error.
 World.gd | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/World.gd b/World.gd
index 1b7e14c..85496de 100644
--- a/World.gd
+++ b/World.gd
@@ -108,7 +108,7 @@ func _process(_delta: float) -> void:
 		get_tree().paused = true
 		var score = $UI/HUD.score
 		var final_message = "You won with %s points!" % score
-		($UI/GameFinishedMenu.find_node("Button") as Button).connect("pressed", self, "restart")
+		var _err = ($UI/GameFinishedMenu.find_node("Button") as Button).connect("pressed", self, "restart")
 		$UI/GameFinishedMenu.find_node("Label").text = final_message
 		$UI/GameFinishedMenu.show()
 		return