godot-shooter / commit
Added a third starry background.
World.tscn | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/World.tscn b/World.tscn index 4e62bff..c13ed80 100644 --- a/World.tscn +++ b/World.tscn @@ -44,6 +44,16 @@ __meta__ = { [node name="StarField2" parent="Background/ParallaxBackground/Background" instance=ExtResource( 5 )] +[node name="Background2" type="ParallaxLayer" parent="Background/ParallaxBackground"] +modulate = Color( 1, 1, 1, 0.101961 ) +motion_scale = Vector2( 0.6, 0.6 ) +motion_mirroring = Vector2( 600, 1000 ) +__meta__ = { +"_edit_group_": true +} + +[node name="StarField2" parent="Background/ParallaxBackground/Background2" instance=ExtResource( 5 )] + [node name="Player" parent="." instance=ExtResource( 2 )] health = 5 @@ -132,7 +142,7 @@ text = "Replay!" [node name="ShootTimer" type="Timer" parent="."] process_mode = 0 -wait_time = 0.01 +wait_time = 0.05 autostart = true [node name="PlayerToTarget" type="Line2D" parent="."]