godot-shooter / commit
Slight change to instructions, to make them shorter, to fit on new screen.
HUD.tscn | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/HUD.tscn b/HUD.tscn index 7bf9b20..96b65c9 100644 --- a/HUD.tscn +++ b/HUD.tscn @@ -30,7 +30,7 @@ margin_right = 40.0 margin_bottom = 40.0 [node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"] -margin_right = 617.0 +margin_right = 329.0 margin_bottom = 74.0 [node name="ScoreText" type="Label" parent="VBoxContainer/HBoxContainer"] @@ -47,15 +47,15 @@ uppercase = true [node name="CenterContainer" type="CenterContainer" parent="VBoxContainer"] margin_top = 78.0 -margin_right = 617.0 +margin_right = 329.0 margin_bottom = 152.0 theme = ExtResource( 1 ) [node name="Label" type="Label" parent="VBoxContainer/CenterContainer"] -margin_right = 617.0 +margin_right = 329.0 margin_bottom = 74.0 theme = ExtResource( 1 ) -text = "Tap anywhere to travel" +text = "Tap to move" align = 1 valign = 1