fuzzyworld

explodorama / files / test / powerups.test.ts

powerups.test.ts

Commits that changed this file, newest first · file

2026-11-01ebcd0a8✗ Controller support: tile-first board play, dialogs, button pictures; Crate Pass (0.2.0 work)Pavel Safronov
2026-10-255f06696Board objects, the Acid charge, passive Shield and Flame Pass, danger outlinePavel Safronov
2026-10-25fcf44f3Flame Pass and Teleport as charges; a death drops the charge; boards fittedPavel Safronov
2026-10-25e6bb7c4Bigger boards with a fixed view; TNT and stat limits; many UI fixesPavel Safronov
2026-10-247f242d3RPG, Proximity alert, Slide and the ICBM charge; Run extends TeleportPavel Safronov
2026-10-24e3f2933The rainbow gem offers every charge tooPavel Safronov
2026-10-2339c2681Developer mode adds an extra gem; levels hold a list of gemsPavel Safronov
2026-10-2352d68b5Gems, charges on pickup, a demo, installable, and a day of playtest fixesPavel Safronov
2026-10-229986963Fewer buttons, Kick/Throw/Teleport as abilities, a real Freeze, almanac, badged iconsPavel Safronov
2026-10-2027f24fePower-ups, Run and Detonate, the 50-level ending, mid-run save (M6 part 1)Pavel Safronov