godot-shooter / godot-4-testing / files / .godot / editor / project_metadata.cfg
Branch godot-4-testing · default branch · all branches
project_metadata.cfg
11a2e1d9 2023-10-31 Pavel Safronov | 1 | [editor_metadata] |
| 2 | ||
| 3 | executable_path="/Applications/Godot4.app/Contents/MacOS/Godot" | |
| 4 | ||
| 5 | [debug_options] | |
| 6 | ||
| 7 | run_live_debug=true | |
| 8 | run_reload_scripts=true | |
| 9 | ||
| 10 | [recent_files] | |
| 11 | ||
| 12 | scenes=["res://Explosion.tscn", "res://World.tscn"] | |
| 13 | scripts=["res://Explosion.gd", "res://Player.gd", "res://Enemy.gd"] | |
| 14 | ||
| 15 | [linked_properties] | |
| 16 | ||
| 17 | Node2D:scale=true | |
| 18 | GPUParticles2D:scale=true |