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godot-shooter / godot-4-testing / files / icon.png.import

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icon.png.import

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b856550a 2023-10-30 Pavel Safronov1[remap]
2
3importer="texture"
11a2e1d9 2023-10-31 Pavel Safronov4type="CompressedTexture2D"
5uid="uid://chsq3yejugxw0"
6path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
b856550a 2023-10-30 Pavel Safronov7metadata={
8"vram_texture": false
9}
10
11[deps]
12
13source_file="res://icon.png"
11a2e1d9 2023-10-31 Pavel Safronov14dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
b856550a 2023-10-30 Pavel Safronov15
16[params]
17
18compress/mode=0
11a2e1d9 2023-10-31 Pavel Safronov19compress/high_quality=false
b856550a 2023-10-30 Pavel Safronov20compress/lossy_quality=0.7
11a2e1d9 2023-10-31 Pavel Safronov21compress/hdr_compression=1
b856550a 2023-10-30 Pavel Safronov22compress/normal_map=0
11a2e1d9 2023-10-31 Pavel Safronov23compress/channel_pack=0
24mipmaps/generate=false
25mipmaps/limit=-1
26roughness/mode=0
27roughness/src_normal=""
b856550a 2023-10-30 Pavel Safronov28process/fix_alpha_border=true
29process/premult_alpha=false
30process/normal_map_invert_y=false
11a2e1d9 2023-10-31 Pavel Safronov31process/hdr_as_srgb=false
32process/hdr_clamp_exposure=false
33process/size_limit=0
34detect_3d/compress_to=1