godot-shooter / meteor / files / Bullet.gd
Branch meteor · default branch · all branches
Bullet.gd
| 2023-11-02 | ad6f22a | Removed a lot of logging statements and added logging statements for setting the destination. Speeding up enemies. Random changes to filtering. | Pavel Safronov |
| 2023-11-01 | f398dcb | Ship is now shooting automatically at the closest enemy. Enemies now hurt the player for 2 points and self destruct when they contact the player. | Pavel Safronov |
| 2023-11-01 | e9f8f8f | Got the background parallax stars working, mostly. Removed some commented-out code. Changed the enemy addition code to use call_deferred, so we're not modifying the physics system while the collisions are being processed. | Pavel Safronov |
| 2023-11-01 | 236d167 | Added a small explosion that appears when a bullet hits a body and does damage. | Pavel Safronov |
| 2023-10-31 | c727f3b | Make bullets slightly faster. | Pavel Safronov |
| 2023-10-31 | 614e7fb | Slightly reworked bullet and how it flies. Adding a Utils script that can be used to log time-stamped messages. | Pavel Safronov |
| 2023-10-29 | b856550 | Initial commit of Godot 3 game where you can pilot a starship and shoot down enemies. Those are all the current features. | Pavel Safronov |