fuzzyworld

godot-shooter / meteor / files / Enemy.gd

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Enemy.gd

Commits that changed this file, newest first · file

2023-11-055222000A few tied-up changes: - added pause functionality, though there's no background in the pause screen yet, for some reason - once an enemy is killed, its collision shape is disabled - moved some code around from the world to the HUD, so restart and exit will continue to work even during pause - added Utils.filter to filter an array of items - closest living enemy is now targetedPavel Safronov
2023-11-02ad6f22aRemoved a lot of logging statements and added logging statements for setting the destination. Speeding up enemies. Random changes to filtering.Pavel Safronov
2023-11-021d4ba5aIdentify the currently-targeted enemy.Pavel Safronov
2023-11-02cf2013fApply smoke on enemy damage.Pavel Safronov
2023-11-02748f09dSlowed things down, removed the debug label from the HUD, changed the background to a nice blue.Pavel Safronov
2023-11-018c2ffd3Fixed some errors about variable usages. Adding a debug label, so it's possible to get some debug info on mobile.Pavel Safronov
2023-11-01f398dcbShip is now shooting automatically at the closest enemy. Enemies now hurt the player for 2 points and self destruct when they contact the player.Pavel Safronov
2023-11-01e9f8f8fGot the background parallax stars working, mostly. Removed some commented-out code. Changed the enemy addition code to use call_deferred, so we're not modifying the physics system while the collisions are being processed.Pavel Safronov
2023-11-015b18ed8Added HUD with score, which gets incremented by 1 for each killed enemy. Implemented signals for this, so it's easy to know when an enemy died and to act on that. Also did some minor renames, starting to use `Explosion` for the imported scene, and `explosion` for its instance. Also did a move of resources, which created a huge change, but it was all just to add a new assets folder and a place for the font.Pavel Safronov
2023-11-01236d167Added a small explosion that appears when a bullet hits a body and does damage.Pavel Safronov
2023-10-31d9bff51Enemies follow player.Pavel Safronov
2023-10-31c6faad1Add explosion when enemy dies, using particle generator and the star image in assets.Pavel Safronov
2023-10-31614e7fbSlightly reworked bullet and how it flies. Adding a Utils script that can be used to log time-stamped messages.Pavel Safronov
2023-10-29b856550Initial commit of Godot 3 game where you can pilot a starship and shoot down enemies. Those are all the current features.Pavel Safronov