explodorama / files / src / style.css
style.css
| 2026-11-02 | 805e7a9 | ✗ Release 0.2.0: controller and keyboard play, demos for every input, autopilot, panel screens, Changes button | Pavel Safronov |
| 2026-11-02 | 720cc9d | Controller/keyboard/touch fixes Q76-Q90: 1-based turns, inspection mode, Cancel button, slower autopilot, lost-choice safety net (0.2.0 work) | Pavel Safronov |
| 2026-11-02 | 92cc4ee | ✗ Controller and keyboard: demos, hold to confirm, faded far tiles with route preview, no auto-fullscreen; Autopilot replaces the hoover (0.2.0 work) | Pavel Safronov |
| 2026-11-01 | aef5351 | ✗ Controller: the cursor is always on and starts on you; L1/R1 hint (0.2.0 work) | Pavel Safronov |
| 2026-11-01 | ebcd0a8 | ✗ Controller support: tile-first board play, dialogs, button pictures; Crate Pass (0.2.0 work) | Pavel Safronov |
| 2026-11-01 | b89399d | ✓ Version box in the menu, charge toast, almanac and clip fixes (0.2.0 work) | Pavel Safronov |
| 2026-10-31 | b8849d3 | ✗ Rubble demo scene and a timeline bar on every scene (0.2.0 work) | Pavel Safronov |
| 2026-10-31 | bb3823d | ✗ Next copy, choices on taps, Freeze before a swap, demo shuffle (0.2.0 work) | Pavel Safronov |
| 2026-10-31 | 5607bea | ✗ Semver 0.1.0 as the base release, with an in-game list of changes | Pavel Safronov |
| 2026-10-26 | e3d8dc4 | Deadly moves marked and refused by shortcuts; no tap-to-wait; Acid an area weapon | Pavel Safronov |
| 2026-10-25 | 6c3fcc3 | Board scenes and almanac tab, boxed in costs a life, NES placement measured | Pavel Safronov |
| 2026-10-25 | e6bb7c4 | Bigger boards with a fixed view; TNT and stat limits; many UI fixes | Pavel Safronov |
| 2026-10-25 | 0bfdc8e | Demo title on top, compact menu, a demo scene for the charge swap | Pavel Safronov |
| 2026-10-25 | d3e4ed2 | Balance lab; one charge at a time, used on purpose; Proximity next-to only | Pavel Safronov |
| 2026-10-24 | 0b63d15 | Cheaper shop, coins per level; sounds and vibration; smooth in Android Chrome | Pavel Safronov |
| 2026-10-24 | e78b778 | The shop; the ICBM flies; Diagonal widens Teleport; dialogs open at the top | Pavel Safronov |
| 2026-10-24 | ac534e5 | Offer: select, then Choose; dialogs fit the screen; mode clips and stills | Pavel Safronov |
| 2026-10-24 | 32dd53c | Clips in every info dialog that has one, the offer, the almanac, and the Ouch replay | Pavel Safronov |
| 2026-10-24 | 33a0256 | Dialog clips (steps 1-2), the demo in order with ◀ ▶ ↺, Report a bug | Pavel Safronov |
| 2026-10-24 | e3384c6 | Demo on a CRT, with the top bar, its tour and "What is that?"; EXPLODORAMA! | Pavel Safronov |
| 2026-10-24 | 58f1e70 | Demo: a "You" tag over the player; the finger starts beside them | Pavel Safronov |
| 2026-10-24 | 36c5d6a | Demos get to the point in 3-6 turns and show the controls with a finger | Pavel Safronov |
| 2026-10-24 | 0580e85 | High-score board, death summaries, same/new dungeon, seed entry | Pavel Safronov |
| 2026-10-23 | 00ad7d0 | One board, Immortal, moves animated from state, M for Move | Pavel Safronov |
| 2026-10-23 | d5e3ad4 | Demo: the ways to die, and the exit | Pavel Safronov |
| 2026-10-23 | 52d68b5 | Gems, charges on pickup, a demo, installable, and a day of playtest fixes | Pavel Safronov |
| 2026-10-22 | 9986963 | Fewer buttons, Kick/Throw/Teleport as abilities, a real Freeze, almanac, badged icons | Pavel Safronov |
| 2026-10-22 | ea380ee | "What is that?" button, auto-walk, animations for everything | Pavel Safronov |
| 2026-10-21 | beb9f2b | Board sizes, modes, player and enemy animation, playtest fixes | Pavel Safronov |
| 2026-10-21 | a4fab0f | Playtest fixes: flag clears off-path, menu with New run, info dialogs, Kenney UI packs | Pavel Safronov |
| 2026-10-20 | 27f24fe | Power-ups, Run and Detonate, the 50-level ending, mid-run save (M6 part 1) | Pavel Safronov |
| 2026-10-20 | 82adee1 | Touch shortcuts, all action charges, lingering flame, 3-move enemy plans | Pavel Safronov |
| 2026-10-20 | c37a2b0 | Exit door, par, enemies, drops and the first action charges (M4, M5) | Pavel Safronov |
| 2026-10-20 | 644cfd0 | Re-style with Kenney's New Platformer Pack | Pavel Safronov |
| 2026-10-19 | 5551eb3 | Initial commit: turn-based bomb-laying roguelike prototype | Pavel Safronov |