godot-shooter / change-html-template / files / Player.tscn
Branch change-html-template · default branch · all branches
Player.tscn
| 2023-11-06 | a670e30 | Pause game on death. | Pavel Safronov |
| 2023-11-06 | eb5388a | Added health powerups to the map, these restore 1 health for the player. | Pavel Safronov |
| 2023-11-05 | 12be453 | Changed ship texture. | Pavel Safronov |
| 2023-11-02 | ad6f22a | Removed a lot of logging statements and added logging statements for setting the destination. Speeding up enemies. Random changes to filtering. | Pavel Safronov |
| 2023-11-02 | 50483a8 | Added a character theme, which uses the same common font, but has a smaller font size. | Pavel Safronov |
| 2023-11-01 | a261d90 | Fix issue where enemies were only taking 1 HP from player on collisions. Made the shooting slower. | Pavel Safronov |
| 2023-11-01 | 1e610e5 | Proper death screen positioning. | Pavel Safronov |
| 2023-11-01 | 574ba8c | Minor tweaks. | Pavel Safronov |
| 2023-11-01 | f398dcb | Ship is now shooting automatically at the closest enemy. Enemies now hurt the player for 2 points and self destruct when they contact the player. | Pavel Safronov |
| 2023-11-01 | 2ef7248 | Added parallax starfield. | Pavel Safronov |
| 2023-11-01 | 5b18ed8 | Added HUD with score, which gets incremented by 1 for each killed enemy. Implemented signals for this, so it's easy to know when an enemy died and to act on that. Also did some minor renames, starting to use `Explosion` for the imported scene, and `explosion` for its instance. Also did a move of resources, which created a huge change, but it was all just to add a new assets folder and a place for the font. | Pavel Safronov |
| 2023-10-31 | c7a3444 | Add health to player. | Pavel Safronov |
| 2023-10-31 | 614e7fb | Slightly reworked bullet and how it flies. Adding a Utils script that can be used to log time-stamped messages. | Pavel Safronov |
| 2023-10-29 | b856550 | Initial commit of Godot 3 game where you can pilot a starship and shoot down enemies. Those are all the current features. | Pavel Safronov |