godot-shooter / meteor / files / project.godot
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project.godot
b856550a 2023-10-30 Pavel Safronov | 1 | ; Engine configuration file. |
| 2 | ; It's best edited using the editor UI and not directly, | |
| 3 | ; since the parameters that go here are not all obvious. | |
| 4 | ; | |
| 5 | ; Format: | |
| 6 | ; [section] ; section goes between [] | |
| 7 | ; param=value ; assign values to parameters | |
| 8 | ||
| 9 | config_version=4 | |
| 10 | ||
f398dcb9 2023-11-02 Pavel Safronov | 11 | _global_script_classes=[ { |
| 12 | "base": "Area2D", | |
| 13 | "class": "Bullet", | |
| 14 | "language": "GDScript", | |
| 15 | "path": "res://Bullet.gd" | |
| 16 | }, { | |
| 17 | "base": "KinematicBody2D", | |
| 18 | "class": "Enemy", | |
| 19 | "language": "GDScript", | |
| 20 | "path": "res://Enemy.gd" | |
| 21 | }, { | |
| 22 | "base": "KinematicBody2D", | |
| 23 | "class": "Player", | |
| 24 | "language": "GDScript", | |
| 25 | "path": "res://Player.gd" | |
| 26 | } ] | |
| 27 | _global_script_class_icons={ | |
| 28 | "Bullet": "", | |
| 29 | "Enemy": "", | |
| 30 | "Player": "" | |
| 31 | } | |
| 32 | ||
b856550a 2023-10-30 Pavel Safronov | 33 | [application] |
| 34 | ||
| 35 | config/name="shooter" | |
| 36 | run/main_scene="res://World.tscn" | |
| 37 | config/icon="res://icon.png" | |
| 38 | ||
0a565f7c 2023-11-02 Pavel Safronov | 39 | [display] |
| 40 | ||
3984bdc7 2023-11-04 Pavel Safronov | 41 | window/stretch/mode="2d" |
0a565f7c 2023-11-02 Pavel Safronov | 42 | window/stretch/aspect="keep" |
| 43 | ||
b856550a 2023-10-30 Pavel Safronov | 44 | [gui] |
| 45 | ||
| 46 | common/drop_mouse_on_gui_input_disabled=true | |
| 47 | ||
| 48 | [input] | |
| 49 | ||
| 50 | exit={ | |
| 51 | "deadzone": 0.5, | |
| 52 | "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null) | |
| 53 | ] | |
| 54 | } | |
| 55 | restart={ | |
| 56 | "deadzone": 0.5, | |
| 57 | "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null) | |
| 58 | ] | |
| 59 | } | |
f108d953 2023-11-02 Pavel Safronov | 60 | click={ |
b856550a 2023-10-30 Pavel Safronov | 61 | "deadzone": 0.5, |
f108d953 2023-11-02 Pavel Safronov | 62 | "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) |
b856550a 2023-10-30 Pavel Safronov | 63 | ] |
| 64 | } | |
52220002 2023-11-06 Pavel Safronov | 65 | pause={ |
| 66 | "deadzone": 0.5, | |
| 67 | "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"physical_scancode":0,"unicode":0,"echo":false,"script":null) | |
| 68 | ] | |
| 69 | } | |
| 70 | ||
| 71 | [network] | |
| 72 | ||
| 73 | limits/debugger_stdout/max_chars_per_second=2048000 | |
| 74 | limits/debugger_stdout/max_messages_per_frame=1000 | |
| 75 | limits/debugger_stdout/max_errors_per_second=1000 | |
| 76 | limits/debugger_stdout/max_warnings_per_second=1000 | |
b856550a 2023-10-30 Pavel Safronov | 77 | |
| 78 | [physics] | |
| 79 | ||
| 80 | common/enable_pause_aware_picking=true | |
| 81 | ||
| 82 | [rendering] | |
| 83 | ||
169b896b 2023-10-31 Pavel Safronov | 84 | vram_compression/import_etc=true |
748f09d4 2023-11-02 Pavel Safronov | 85 | environment/default_clear_color=Color( 0.431373, 0.572549, 1, 1 ) |
b856550a 2023-10-30 Pavel Safronov | 86 | environment/default_environment="res://default_env.tres" |